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Minor documentation fixes
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@ -506,8 +506,8 @@ Example:
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* `<w>`: width
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* `<h>`: height
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* `<x>`: x position
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* `<y>`: y position
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* `<x>`: x position, negative numbers allowed
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* `<y>`: y position, negative numbers allowed
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* `<file>`: texture to combine
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Creates a texture of size `<w>` times `<h>` and blits the listed files to their
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@ -613,13 +613,13 @@ Creates an inventorycube with `grass.png`, `dirt.png^grass_side.png` and
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* `<y>`: y position
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* `<color>`: a `ColorString`.
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Creates a texture of the given size and color, optionally with an <x>,<y>
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Creates a texture of the given size and color, optionally with an `<x>,<y>`
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position. An alpha value may be specified in the `Colorstring`.
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The optional <x>,<y> position is only used if the [fill is being overlaid
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The optional `<x>,<y>` position is only used if the `[fill` is being overlaid
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onto another texture with '^'.
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When [fill is overlaid onto another texture it will not upscale or change
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When `[fill` is overlaid onto another texture it will not upscale or change
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the resolution of the texture, the base texture will determine the output
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resolution.
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@ -8402,6 +8402,7 @@ Player properties need to be saved manually.
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pointable = true,
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-- Can be `true` if it is pointable, `false` if it can be pointed through,
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-- or `"blocking"` if it is pointable but not selectable.
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-- Clients older than 5.9.0 interpret `pointable = "blocking"` as `pointable = true`.
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-- Can be overridden by the `pointabilities` of the held item.
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visual = "cube" / "sprite" / "upright_sprite" / "mesh" / "wielditem" / "item",
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@ -9015,6 +9016,7 @@ Used by `minetest.register_node`.
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pointable = true,
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-- Can be `true` if it is pointable, `false` if it can be pointed through,
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-- or `"blocking"` if it is pointable but not selectable.
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-- Clients older than 5.9.0 interpret `pointable = "blocking"` as `pointable = true`.
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-- Can be overridden by the `pointabilities` of the held item.
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-- A client may be able to point non-pointable nodes, since it isn't checked server-side.
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