diff --git a/src/client/client.cpp b/src/client/client.cpp index 6bb118695..caa3cc78c 100644 --- a/src/client/client.cpp +++ b/src/client/client.cpp @@ -1245,8 +1245,9 @@ void Client::sendPlayerPos() // Save bandwidth by only updating position when // player is not dead and something changed - if (m_activeobjects_received && player->isDead()) - return; + // FIXME: This part causes breakages in mods like 3d_armor, and has been commented for now + // if (m_activeobjects_received && player->isDead()) + // return; if ( player->last_position == player->getPosition() &&