Rename InvStack to ItemStack

This commit is contained in:
Perttu Ahola 2011-12-06 15:28:56 +02:00
parent 103173fc9b
commit b760e2ba23
1 changed files with 20 additions and 20 deletions

View File

@ -1471,10 +1471,10 @@ static void luaentity_get(lua_State *L, u16 id)
#define method(class, name) {#name, class::l_##name}
/*
InvStack
ItemStack
*/
class InvStack
class ItemStack
{
private:
InventoryItem *m_stack;
@ -1486,7 +1486,7 @@ private:
// garbage collector
static int gc_object(lua_State *L) {
InvStack *o = *(InvStack **)(lua_touserdata(L, 1));
ItemStack *o = *(ItemStack **)(lua_touserdata(L, 1));
delete o;
return 0;
}
@ -1494,7 +1494,7 @@ private:
// take_item(self)
static int l_take_item(lua_State *L)
{
InvStack *o = checkobject(L, 1);
ItemStack *o = checkobject(L, 1);
push_stack_item(L, o->m_stack);
if(o->m_stack->getCount() == 1){
delete o->m_stack;
@ -1508,7 +1508,7 @@ private:
// put_item(self, item) -> true/false
static int l_put_item(lua_State *L)
{
InvStack *o = checkobject(L, 1);
ItemStack *o = checkobject(L, 1);
InventoryItem *item = check_stack_item(L, 2);
if(!item){ // nil can always be inserted
lua_pushboolean(L, true);
@ -1525,22 +1525,22 @@ private:
}
public:
InvStack(InventoryItem *item=NULL):
ItemStack(InventoryItem *item=NULL):
m_stack(item)
{
}
~InvStack()
~ItemStack()
{
delete m_stack;
}
static InvStack* checkobject(lua_State *L, int narg)
static ItemStack* checkobject(lua_State *L, int narg)
{
luaL_checktype(L, narg, LUA_TUSERDATA);
void *ud = luaL_checkudata(L, narg, className);
if(!ud) luaL_typerror(L, narg, className);
return *(InvStack**)ud; // unbox pointer
return *(ItemStack**)ud; // unbox pointer
}
InventoryItem* getItemCopy()
@ -1550,7 +1550,7 @@ public:
return m_stack->clone();
}
// Creates an InvStack and leaves it on top of stack
// Creates an ItemStack and leaves it on top of stack
static int create_object(lua_State *L)
{
InventoryItem *item = NULL;
@ -1564,7 +1564,7 @@ public:
}
}
}
InvStack *o = new InvStack(item);
ItemStack *o = new ItemStack(item);
*(void **)(lua_newuserdata(L, sizeof(void *))) = o;
luaL_getmetatable(L, className);
lua_setmetatable(L, -2);
@ -1573,7 +1573,7 @@ public:
// Not callable from Lua
static int create(lua_State *L, InventoryItem *item)
{
InvStack *o = new InvStack(item);
ItemStack *o = new ItemStack(item);
*(void **)(lua_newuserdata(L, sizeof(void *))) = o;
luaL_getmetatable(L, className);
lua_setmetatable(L, -2);
@ -1604,14 +1604,14 @@ public:
luaL_openlib(L, 0, methods, 0); // fill methodtable
lua_pop(L, 1); // drop methodtable
// Can be created from Lua (InvStack::create(itemstring))
// Can be created from Lua (ItemStack::create(itemstring))
lua_register(L, className, create_object);
}
};
const char InvStack::className[] = "InvStack";
const luaL_reg InvStack::methods[] = {
method(InvStack, take_item),
method(InvStack, put_item),
const char ItemStack::className[] = "ItemStack";
const luaL_reg ItemStack::methods[] = {
method(ItemStack, take_item),
method(ItemStack, put_item),
{0,0}
};
@ -1701,10 +1701,10 @@ private:
int i = luaL_checknumber(L, 3);
InventoryItem *item = getitem(L, ref, listname, i);
if(!item){
InvStack::create(L, NULL);
ItemStack::create(L, NULL);
return 1;
}
InvStack::create(L, item->clone());
ItemStack::create(L, item->clone());
return 1;
}
@ -1714,7 +1714,7 @@ private:
InvRef *ref = checkobject(L, 1);
const char *listname = luaL_checkstring(L, 2);
int i = luaL_checknumber(L, 3);
InvStack *stack = InvStack::checkobject(L, 4);
ItemStack *stack = ItemStack::checkobject(L, 4);
InventoryList *list = getlist(L, ref, listname);
if(!list){
lua_pushboolean(L, false);