diff --git a/src/camera.cpp b/src/camera.cpp index 5370396a9..0b3413591 100644 --- a/src/camera.cpp +++ b/src/camera.cpp @@ -460,7 +460,7 @@ void Camera::update(LocalPlayer* player, f32 frametime, f32 busytime, // start (or continue) the view bobbing animation. v3f speed = player->getSpeed(); const bool movement_XZ = hypot(speed.X, speed.Z) > BS; - const bool movement_Y = abs(speed.Y) > BS; + const bool movement_Y = fabs(speed.Y) > BS; const bool walking = movement_XZ && player->touching_ground; const bool swimming = (movement_XZ || player->swimming_vertical) && player->in_liquid;