Fix Irrlicht includes in scriptapi_*

This commit is contained in:
kwolekr 2013-03-06 09:31:06 -05:00
parent dd8593f2d6
commit b9512cab1b
7 changed files with 2 additions and 11 deletions

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@ -23,6 +23,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include <string> #include <string>
#include <set> #include <set>
#include <map> #include <map>
#include "irr_v3d.h"
#include "irr_v2d.h"
extern "C" { extern "C" {
#include <lua.h> #include <lua.h>

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@ -20,8 +20,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#ifndef LUA_INVENTORY_H_ #ifndef LUA_INVENTORY_H_
#define LUA_INVENTORY_H_ #define LUA_INVENTORY_H_
#include <irr_v3d.h>
extern "C" { extern "C" {
#include <lua.h> #include <lua.h>
#include <lauxlib.h> #include <lauxlib.h>

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@ -25,7 +25,6 @@ extern "C" {
#include <lauxlib.h> #include <lauxlib.h>
} }
#include <irr_v3d.h>
#include <vector> #include <vector>
#include "itemdef.h" #include "itemdef.h"

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@ -20,7 +20,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#ifndef LUA_NODE_H_ #ifndef LUA_NODE_H_
#define LUA_NODE_H_ #define LUA_NODE_H_
#include <irr_v3d.h>
#include <iostream> #include <iostream>
#include <map> #include <map>

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@ -19,8 +19,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#ifndef LUA_NODEMETA_H_ #ifndef LUA_NODEMETA_H_
#define LUA_NODEMETA_H_ #define LUA_NODEMETA_H_
#include <irr_v3d.h>
extern "C" { extern "C" {
#include <lua.h> #include <lua.h>
#include <lauxlib.h> #include <lauxlib.h>

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@ -20,8 +20,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#ifndef LUA_NODETIMER_H_ #ifndef LUA_NODETIMER_H_
#define LUA_NODETIMER_H_ #define LUA_NODETIMER_H_
#include <irr_v3d.h>
extern "C" { extern "C" {
#include <lua.h> #include <lua.h>
#include <lauxlib.h> #include <lauxlib.h>

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@ -22,9 +22,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "scriptapi_types.h" #include "scriptapi_types.h"
#include "script.h" #include "script.h"
#include <irr_v2d.h>
// garbage collector // garbage collector
int LuaPerlinNoise::gc_object(lua_State *L) int LuaPerlinNoise::gc_object(lua_State *L)
{ {