From bb59a8543d44b566d8b39fd4727d552a8d4f3e90 Mon Sep 17 00:00:00 2001 From: Loic Blot Date: Mon, 26 Jan 2015 12:21:18 +0100 Subject: [PATCH] Replace getPlayer(playername) by getPlayer(peer_id) in some possible cases. ok @Zeno- --- src/server.cpp | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/src/server.cpp b/src/server.cpp index 826350505..5062c425e 100644 --- a/src/server.cpp +++ b/src/server.cpp @@ -1192,7 +1192,7 @@ PlayerSAO* Server::StageTwoClientInit(u16 peer_id) m_clients.Unlock(); RemotePlayer *player = - static_cast(m_env->getPlayer(playername.c_str())); + static_cast(m_env->getPlayer(peer_id)); // If failed, cancel if((playersao == NULL) || (player == NULL)) { @@ -1602,7 +1602,6 @@ void Server::handleCommand_Init2(ToServerPacket* pkt) m_clients.event(pkt->getPeerId(), CSE_GotInit2); u16 protocol_version = m_clients.getProtocolVersion(pkt->getPeerId()); - ///// begin compatibility code PlayerSAO* playersao = NULL; if (protocol_version <= 22) { @@ -5138,13 +5137,12 @@ v3f findSpawnPos(ServerMap &map) PlayerSAO* Server::emergePlayer(const char *name, u16 peer_id) { - RemotePlayer *player = NULL; bool newplayer = false; /* Try to get an existing player */ - player = static_cast(m_env->getPlayer(name)); + RemotePlayer *player = static_cast(m_env->getPlayer(name)); // If player is already connected, cancel if(player != NULL && player->peer_id != 0)