Clean up Game::handleDigging() and some related parts

This commit is contained in:
sfan5 2022-04-26 20:40:52 +02:00
parent 13a8948edd
commit bbdb1929c6
3 changed files with 34 additions and 44 deletions

View File

@ -239,7 +239,7 @@ public:
Client *m_client;
};
class NodeDugEvent: public MtEvent
class NodeDugEvent : public MtEvent
{
public:
v3s16 p;
@ -249,16 +249,14 @@ public:
p(p),
n(n)
{}
MtEvent::Type getType() const
{
return MtEvent::NODE_DUG;
}
Type getType() const { return NODE_DUG; }
};
class SoundMaker
{
ISoundManager *m_sound;
const NodeDefManager *m_ndef;
public:
bool makes_footstep_sound;
float m_player_step_timer;
@ -3704,18 +3702,19 @@ void Game::handleDigging(const PointedThing &pointed, const v3s16 &nodepos,
// See also: serverpackethandle.cpp, action == 2
LocalPlayer *player = client->getEnv().getLocalPlayer();
ClientMap &map = client->getEnv().getClientMap();
MapNode n = client->getEnv().getClientMap().getNode(nodepos);
MapNode n = map.getNode(nodepos);
const auto &features = nodedef_manager->get(n);
// NOTE: Similar piece of code exists on the server side for
// cheat detection.
// Get digging parameters
DigParams params = getDigParams(nodedef_manager->get(n).groups,
DigParams params = getDigParams(features.groups,
&selected_item.getToolCapabilities(itemdef_manager),
selected_item.wear);
// If can't dig, try hand
if (!params.diggable) {
params = getDigParams(nodedef_manager->get(n).groups,
params = getDigParams(features.groups,
&hand_item.getToolCapabilities(itemdef_manager));
}
@ -3726,7 +3725,6 @@ void Game::handleDigging(const PointedThing &pointed, const v3s16 &nodepos,
runData.dig_time_complete = params.time;
if (m_cache_enable_particles) {
const ContentFeatures &features = client->getNodeDefManager()->get(n);
client->getParticleManager()->addNodeParticle(client,
player, nodepos, n, features);
}
@ -3737,6 +3735,7 @@ void Game::handleDigging(const PointedThing &pointed, const v3s16 &nodepos,
runData.dig_instantly = runData.dig_time_complete == 0;
if (client->modsLoaded() && client->getScript()->on_punchnode(nodepos, n))
return;
client->interact(INTERACT_START_DIGGING, pointed);
runData.digging = true;
runData.btn_down_for_dig = true;
@ -3751,7 +3750,7 @@ void Game::handleDigging(const PointedThing &pointed, const v3s16 &nodepos,
runData.dig_index = crack_animation_length;
}
SimpleSoundSpec sound_dig = nodedef_manager->get(n).sound_dig;
const auto &sound_dig = features.sound_dig;
if (sound_dig.exists() && params.diggable) {
if (sound_dig.name == "__group") {
@ -3769,8 +3768,6 @@ void Game::handleDigging(const PointedThing &pointed, const v3s16 &nodepos,
// Don't show cracks if not diggable
if (runData.dig_time_complete >= 100000.0) {
} else if (runData.dig_index < crack_animation_length) {
//TimeTaker timer("client.setTempMod");
//infostream<<"dig_index="<<dig_index<<std::endl;
client->setCrack(runData.dig_index, nodepos);
} else {
infostream << "Digging completed" << std::endl;
@ -3792,38 +3789,31 @@ void Game::handleDigging(const PointedThing &pointed, const v3s16 &nodepos,
else if (runData.dig_instantly)
runData.nodig_delay_timer = 0.15;
bool is_valid_position;
MapNode wasnode = map.getNode(nodepos, &is_valid_position);
if (is_valid_position) {
if (client->modsLoaded() &&
client->getScript()->on_dignode(nodepos, wasnode)) {
return;
}
const ContentFeatures &f = client->ndef()->get(wasnode);
if (f.node_dig_prediction == "air") {
client->removeNode(nodepos);
} else if (!f.node_dig_prediction.empty()) {
content_t id;
bool found = client->ndef()->getId(f.node_dig_prediction, id);
if (found)
client->addNode(nodepos, id, true);
}
// implicit else: no prediction
if (client->modsLoaded() &&
client->getScript()->on_dignode(nodepos, n)) {
return;
}
if (features.node_dig_prediction == "air") {
client->removeNode(nodepos);
} else if (!features.node_dig_prediction.empty()) {
content_t id;
bool found = nodedef_manager->getId(features.node_dig_prediction, id);
if (found)
client->addNode(nodepos, id, true);
}
// implicit else: no prediction
client->interact(INTERACT_DIGGING_COMPLETED, pointed);
if (m_cache_enable_particles) {
const ContentFeatures &features =
client->getNodeDefManager()->get(wasnode);
client->getParticleManager()->addDiggingParticles(client,
player, nodepos, wasnode, features);
player, nodepos, n, features);
}
// Send event to trigger sound
client->getEventManager()->put(new NodeDugEvent(nodepos, wasnode));
client->getEventManager()->put(new NodeDugEvent(nodepos, n));
}
if (runData.dig_time_complete < 100000.0) {

View File

@ -250,7 +250,7 @@ std::string ItemStack::getItemString(bool include_meta) const
return os.str();
}
std::string ItemStack::getDescription(IItemDefManager *itemdef) const
std::string ItemStack::getDescription(const IItemDefManager *itemdef) const
{
std::string desc = metadata.getString("description");
if (desc.empty())
@ -258,7 +258,7 @@ std::string ItemStack::getDescription(IItemDefManager *itemdef) const
return desc.empty() ? name : desc;
}
std::string ItemStack::getShortDescription(IItemDefManager *itemdef) const
std::string ItemStack::getShortDescription(const IItemDefManager *itemdef) const
{
std::string desc = metadata.getString("short_description");
if (desc.empty())

View File

@ -48,8 +48,8 @@ struct ItemStack
// Returns the string used for inventory
std::string getItemString(bool include_meta = true) const;
// Returns the tooltip
std::string getDescription(IItemDefManager *itemdef) const;
std::string getShortDescription(IItemDefManager *itemdef) const;
std::string getDescription(const IItemDefManager *itemdef) const;
std::string getShortDescription(const IItemDefManager *itemdef) const;
/*
Quantity methods
@ -82,13 +82,13 @@ struct ItemStack
}
// Maximum size of a stack
u16 getStackMax(IItemDefManager *itemdef) const
u16 getStackMax(const IItemDefManager *itemdef) const
{
return itemdef->get(name).stack_max;
}
// Number of items that can be added to this stack
u16 freeSpace(IItemDefManager *itemdef) const
u16 freeSpace(const IItemDefManager *itemdef) const
{
u16 max = getStackMax(itemdef);
if (count >= max)
@ -97,7 +97,7 @@ struct ItemStack
}
// Returns false if item is not known and cannot be used
bool isKnown(IItemDefManager *itemdef) const
bool isKnown(const IItemDefManager *itemdef) const
{
return itemdef->isKnown(name);
}
@ -105,14 +105,14 @@ struct ItemStack
// Returns a pointer to the item definition struct,
// or a fallback one (name="unknown") if the item is unknown.
const ItemDefinition& getDefinition(
IItemDefManager *itemdef) const
const IItemDefManager *itemdef) const
{
return itemdef->get(name);
}
// Get tool digging properties, or those of the hand if not a tool
const ToolCapabilities& getToolCapabilities(
IItemDefManager *itemdef) const
const IItemDefManager *itemdef) const
{
const ToolCapabilities *item_cap =
itemdef->get(name).tool_capabilities;
@ -127,7 +127,7 @@ struct ItemStack
// Wear out (only tools)
// Returns true if the item is (was) a tool
bool addWear(s32 amount, IItemDefManager *itemdef)
bool addWear(s32 amount, const IItemDefManager *itemdef)
{
if(getDefinition(itemdef).type == ITEM_TOOL)
{