diff --git a/src/environment.cpp b/src/environment.cpp index 36c754d57..f5f20d0e5 100644 --- a/src/environment.cpp +++ b/src/environment.cpp @@ -729,6 +729,16 @@ void ServerEnvironment::step(float dtime) // Activate stored objects activateObjects(block); + // Run node metadata + bool changed = block->m_node_metadata.step((float)dtime_s); + if(changed) + { + MapEditEvent event; + event.type = MEET_BLOCK_NODE_METADATA_CHANGED; + event.p = p; + m_map->dispatchEvent(&event); + } + // TODO: Do something // TODO: Implement usage of ActiveBlockModifier @@ -762,8 +772,10 @@ void ServerEnvironment::step(float dtime) /* Mess around in active blocks */ - if(m_active_blocks_test_interval.step(dtime, 10.0)) + if(m_active_blocks_nodemetadata_interval.step(dtime, 1.0)) { + float dtime = 1.0; + for(core::map::Iterator i = m_active_blocks.m_list.getIterator(); i.atEnd()==false; i++) @@ -779,7 +791,38 @@ void ServerEnvironment::step(float dtime) // Set current time as timestamp block->setTimestamp(m_game_time); + + // Run node metadata + bool changed = block->m_node_metadata.step(dtime); + if(changed) + { + MapEditEvent event; + event.type = MEET_BLOCK_NODE_METADATA_CHANGED; + event.p = p; + m_map->dispatchEvent(&event); + } + } + } + if(m_active_blocks_test_interval.step(dtime, 10.0)) + { + //float dtime = 10.0; + + for(core::map::Iterator + i = m_active_blocks.m_list.getIterator(); + i.atEnd()==false; i++) + { + v3s16 p = i.getNode()->getKey(); + /*dstream<<"Server: Block ("<getBlockNoCreateNoEx(p); + if(block==NULL) + continue; + + // Set current time as timestamp + block->setTimestamp(m_game_time); + /* Do stuff! @@ -801,8 +844,11 @@ void ServerEnvironment::step(float dtime) { v3s16 p = p0 + block->getPosRelative(); MapNode n = block->getNodeNoEx(p0); - // Test something: - // Convert mud under proper lighting to grass + + /* + Test something: + Convert mud under proper lighting to grass + */ if(n.d == CONTENT_MUD) { if(myrand()%20 == 0) diff --git a/src/environment.h b/src/environment.h index f5cce5933..b4f2a64ca 100644 --- a/src/environment.h +++ b/src/environment.h @@ -246,6 +246,7 @@ private: ActiveBlockList m_active_blocks; IntervalLimiter m_active_blocks_management_interval; IntervalLimiter m_active_blocks_test_interval; + IntervalLimiter m_active_blocks_nodemetadata_interval; // Time from the beginning of the game in seconds. // Incremented in step(). u32 m_game_time; diff --git a/src/main.cpp b/src/main.cpp index a739d71bf..e582569c5 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -312,7 +312,8 @@ Stuff to do before release: Fixes to the current release: ----------------------------- -- Make AuthManager to save only when data has changed +- Fix client password crash +- Remember to release the fixes (some are already done) Stuff to do after release: --------------------------- diff --git a/src/map.h b/src/map.h index 09154547c..6f7ac0d3b 100644 --- a/src/map.h +++ b/src/map.h @@ -46,8 +46,14 @@ with this program; if not, write to the Free Software Foundation, Inc., #define MAPTYPE_CLIENT 2 enum MapEditEventType{ + // Node added (changed from air or something else to something) MEET_ADDNODE, + // Node removed (changed to air) MEET_REMOVENODE, + // Node metadata of block changed (not knowing which node exactly) + // p stores block coordinate + MEET_BLOCK_NODE_METADATA_CHANGED, + // Anything else MEET_OTHER }; diff --git a/src/nodemetadata.cpp b/src/nodemetadata.cpp index 308a33854..f9468e4fa 100644 --- a/src/nodemetadata.cpp +++ b/src/nodemetadata.cpp @@ -268,91 +268,100 @@ void FurnaceNodeMetadata::inventoryModified() } bool FurnaceNodeMetadata::step(float dtime) { + if(dtime > 60.0) + dstream<<"Furnace stepping a long time ("<getList("src"); - assert(src_list); - InventoryItem *src_item = src_list->getItem(0); - - // Start only if there are free slots in dst, so that it can - // accomodate any result item - if(dst_list->getFreeSlots() > 0 && src_item && src_item->isCookable()) + bool changed = false; + while(m_step_accumulator > interval) { - m_src_totaltime = 3; - } - else - { - m_src_time = 0; - m_src_totaltime = 0; - } + m_step_accumulator -= interval; + dtime = interval; - if(m_fuel_time < m_fuel_totaltime) - { - //dstream<<"Furnace is active"<= m_src_totaltime && m_src_totaltime > 0.001 - && src_item) + //dstream<<"Furnace step dtime="<getList("dst"); + assert(dst_list); + + InventoryList *src_list = m_inventory->getList("src"); + assert(src_list); + InventoryItem *src_item = src_list->getItem(0); + + // Start only if there are free slots in dst, so that it can + // accomodate any result item + if(dst_list->getFreeSlots() > 0 && src_item && src_item->isCookable()) + { + m_src_totaltime = 3; + } + else { - InventoryItem *cookresult = src_item->createCookResult(); - dst_list->addItem(cookresult); - src_list->decrementMaterials(1); m_src_time = 0; m_src_totaltime = 0; } - return true; - } - - if(src_item == NULL || m_src_totaltime < 0.001) - { - return false; - } - - bool changed = false; - //dstream<<"Furnace is out of fuel"<= m_src_totaltime && m_src_totaltime > 0.001 + && src_item) + { + InventoryItem *cookresult = src_item->createCookResult(); + dst_list->addItem(cookresult); + src_list->decrementMaterials(1); + m_src_time = 0; + m_src_totaltime = 0; + } + changed = true; + continue; + } + + if(src_item == NULL || m_src_totaltime < 0.001) + { + continue; + } + + //dstream<<"Furnace is out of fuel"<getList("fuel"); - assert(fuel_list); - InventoryItem *fuel_item = fuel_list->getItem(0); + InventoryList *fuel_list = m_inventory->getList("fuel"); + assert(fuel_list); + InventoryItem *fuel_item = fuel_list->getItem(0); - if(ItemSpec(ITEM_MATERIAL, CONTENT_TREE).checkItem(fuel_item)) - { - m_fuel_totaltime = 10; - m_fuel_time = 0; - fuel_list->decrementMaterials(1); - changed = true; + if(ItemSpec(ITEM_MATERIAL, CONTENT_TREE).checkItem(fuel_item)) + { + m_fuel_totaltime = 30; + m_fuel_time = 0; + fuel_list->decrementMaterials(1); + changed = true; + } + else if(ItemSpec(ITEM_MATERIAL, CONTENT_WOOD).checkItem(fuel_item)) + { + m_fuel_totaltime = 30/4; + m_fuel_time = 0; + fuel_list->decrementMaterials(1); + changed = true; + } + else if(ItemSpec(ITEM_CRAFT, "Stick").checkItem(fuel_item)) + { + m_fuel_totaltime = 30/4/4; + m_fuel_time = 0; + fuel_list->decrementMaterials(1); + changed = true; + } + else if(ItemSpec(ITEM_CRAFT, "lump_of_coal").checkItem(fuel_item)) + { + m_fuel_totaltime = 40; + m_fuel_time = 0; + fuel_list->decrementMaterials(1); + changed = true; + } + else + { + //dstream<<"No fuel found"<decrementMaterials(1); - changed = true; - } - else if(ItemSpec(ITEM_CRAFT, "lump_of_coal").checkItem(fuel_item)) - { - m_fuel_totaltime = 10; - m_fuel_time = 0; - fuel_list->decrementMaterials(1); - changed = true; - } - else - { - //dstream<<"No fuel found"<p, event->already_known_by_peer); } + else if(event->type == MEET_BLOCK_NODE_METADATA_CHANGED) + { + dstream<<"Server: MEET_BLOCK_NODE_METADATA_CHANGED"<p); + } else if(event->type == MEET_OTHER) { dstream<<"WARNING: Server: MEET_OTHER not implemented" @@ -1676,7 +1681,7 @@ void Server::AsyncRunStep() Step node metadata TODO: Move to ServerEnvironment and utilize active block stuff */ - { + /*{ //TimeTaker timer("Step node metadata"); JMutexAutoLock envlock(m_env_mutex); @@ -1686,6 +1691,8 @@ void Server::AsyncRunStep() core::map changed_blocks; m_env.getMap().nodeMetadataStep(dtime, changed_blocks); + + // Use setBlockNotSent for(core::map::Iterator i = changed_blocks.getIterator(); @@ -1701,7 +1708,7 @@ void Server::AsyncRunStep() client->SetBlockNotSent(block->getPos()); } } - } + }*/ /* Trigger emergethread (it somehow gets to a non-triggered but @@ -3655,6 +3662,17 @@ void Server::sendAddNode(v3s16 p, MapNode n, u16 ignore_id, } } +void Server::setBlockNotSent(v3s16 p) +{ + for(core::map::Iterator + i = m_clients.getIterator(); + i.atEnd()==false; i++) + { + RemoteClient *client = i.getNode()->getValue(); + client->SetBlockNotSent(p); + } +} + void Server::SendBlockNoLock(u16 peer_id, MapBlock *block, u8 ver) { DSTACK(__FUNCTION_NAME); diff --git a/src/server.h b/src/server.h index 6bee10685..791ecdec7 100644 --- a/src/server.h +++ b/src/server.h @@ -480,15 +480,17 @@ private: Additionally, if far_players!=NULL, players further away than far_d_nodes are ignored and their peer_ids are added to far_players */ + // Envlock and conlock should be locked when calling these void sendRemoveNode(v3s16 p, u16 ignore_id=0, core::list *far_players=NULL, float far_d_nodes=100); void sendAddNode(v3s16 p, MapNode n, u16 ignore_id=0, core::list *far_players=NULL, float far_d_nodes=100); + void setBlockNotSent(v3s16 p); // Environment and Connection must be locked when called void SendBlockNoLock(u16 peer_id, MapBlock *block, u8 ver); - // Sends blocks to clients + // Sends blocks to clients (locks env and con on its own) void SendBlocks(float dtime); /*