Added physics_overrride 'slip'

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cmdskp 2015-12-31 16:31:19 +00:00
parent f3e1237a27
commit bc0194b42a
1 changed files with 1 additions and 0 deletions

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@ -2604,6 +2604,7 @@ This is basically a reference to a C++ `ServerActiveObject`
* `speed`: multiplier to default walking speed value (default: `1`)
* `jump`: multiplier to default jump value (default: `1`)
* `gravity`: multiplier to default gravity value (default: `1`)
* `slip` : multiplier to current walkable node groups slip value (default: `1`)
* `sneak`: whether player can sneak (default: `true`)
* `sneak_glitch`: whether player can use the sneak glitch (default: `true`)
* `get_physics_override()`: returns the table given to set_physics_override