From bc7d05581b55756f6e4af4b311c30e2f6077a044 Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Sun, 26 Sep 2021 16:04:19 +0000 Subject: [PATCH] Fix several typos in settingtypes.txt (#11623) --- builtin/settingtypes.txt | 34 +++++++++++++++++----------------- 1 file changed, 17 insertions(+), 17 deletions(-) diff --git a/builtin/settingtypes.txt b/builtin/settingtypes.txt index f3b8313c7..9048d4d86 100644 --- a/builtin/settingtypes.txt +++ b/builtin/settingtypes.txt @@ -152,11 +152,11 @@ joystick_type (Joystick type) enum auto auto,generic,xbox # when holding down a joystick button combination. repeat_joystick_button_time (Joystick button repetition interval) float 0.17 0.001 -# The deadzone of the joystick -joystick_deadzone (Joystick deadzone) int 2048 +# The dead zone of the joystick +joystick_deadzone (Joystick dead zone) int 2048 # The sensitivity of the joystick axes for moving the -# ingame view frustum around. +# in-game view frustum around. joystick_frustum_sensitivity (Joystick frustum sensitivity) float 170 # Key for moving the player forward. @@ -451,9 +451,9 @@ keymap_decrease_viewing_range_min (View range decrease key) key - [**Basic] -# Whether nametag backgrounds should be shown by default. +# Whether name tag backgrounds should be shown by default. # Mods may still set a background. -show_nametag_backgrounds (Show nametag backgrounds by default) bool true +show_nametag_backgrounds (Show name tag backgrounds by default) bool true # Enable vertex buffer objects. # This should greatly improve graphics performance. @@ -489,7 +489,7 @@ enable_particles (Digging particles) bool true [**Filtering] -# Use mip mapping to scale textures. May slightly increase performance, +# Use mipmapping to scale textures. May slightly increase performance, # especially when using a high resolution texture pack. # Gamma correct downscaling is not supported. mip_map (Mipmapping) bool false @@ -609,7 +609,7 @@ shadow_map_texture_32bit (Shadow map texture in 32 bits) bool true # On true uses Poisson disk to make "soft shadows". Otherwise uses PCF filtering. shadow_poisson_filter (Poisson filtering) bool true -# Define shadow filtering quality +# Define shadow filtering quality. # This simulates the soft shadows effect by applying a PCF or Poisson disk # but also uses more resources. shadow_filters (Shadow filter quality) enum 1 0,1,2 @@ -626,10 +626,10 @@ shadow_update_frames (Map shadows update frames) int 8 1 16 # Set the soft shadow radius size. # Lower values mean sharper shadows, bigger values mean softer shadows. -# Minimum value: 1.0; maxiumum value: 10.0 +# Minimum value: 1.0; maximum value: 10.0 shadow_soft_radius (Soft shadow radius) float 1.0 1.0 10.0 -# Set the tilt of Sun/Moon orbit in degrees +# Set the tilt of Sun/Moon orbit in degrees. # Value of 0 means no tilt / vertical orbit. # Minimum value: 0.0; maximum value: 60.0 shadow_sky_body_orbit_tilt (Sky Body Orbit Tilt) float 0.0 0.0 60.0 @@ -789,7 +789,7 @@ desynchronize_mapblock_texture_animation (Desynchronize block animation) bool tr # Useful if there's something to be displayed right or left of hotbar. hud_hotbar_max_width (Maximum hotbar width) float 1.0 -# Modifies the size of the hudbar elements. +# Modifies the size of the HUD elements. hud_scaling (HUD scale factor) float 1.0 # Enables caching of facedir rotated meshes. @@ -976,7 +976,7 @@ mute_sound (Mute sound) bool false [Client] -# Clickable weblinks (middle-click or ctrl-left-click) enabled in chat console output. +# Clickable weblinks (middle-click or Ctrl+left-click) enabled in chat console output. clickable_chat_weblinks (Chat weblinks) bool false # Optional override for chat weblink color. @@ -1105,7 +1105,7 @@ max_packets_per_iteration (Max. packets per iteration) int 1024 # Compression level to use when sending mapblocks to the client. # -1 - use default compression level -# 0 - least compresson, fastest +# 0 - least compression, fastest # 9 - best compression, slowest map_compression_level_net (Map Compression Level for Network Transfer) int -1 -1 9 @@ -1291,7 +1291,7 @@ movement_gravity (Gravity) float 9.81 deprecated_lua_api_handling (Deprecated Lua API handling) enum log none,log,error # Number of extra blocks that can be loaded by /clearobjects at once. -# This is a trade-off between sqlite transaction overhead and +# This is a trade-off between SQLite transaction overhead and # memory consumption (4096=100MB, as a rule of thumb). max_clearobjects_extra_loaded_blocks (Max. clearobjects extra blocks) int 4096 @@ -1307,7 +1307,7 @@ sqlite_synchronous (Synchronous SQLite) enum 2 0,1,2 # Compression level to use when saving mapblocks to disk. # -1 - use default compression level -# 0 - least compresson, fastest +# 0 - least compression, fastest # 9 - best compression, slowest map_compression_level_disk (Map Compression Level for Disk Storage) int -1 -1 9 @@ -1414,8 +1414,8 @@ instrument.abm (Active Block Modifiers) bool true # Instrument the action function of Loading Block Modifiers on registration. instrument.lbm (Loading Block Modifiers) bool true -# Instrument chatcommands on registration. -instrument.chatcommand (Chatcommands) bool true +# Instrument chat commands on registration. +instrument.chatcommand (Chat commands) bool true # Instrument global callback functions on registration. # (anything you pass to a minetest.register_*() function) @@ -1509,7 +1509,7 @@ mapgen_limit (Map generation limit) int 31000 0 31000 # Global map generation attributes. # In Mapgen v6 the 'decorations' flag controls all decorations except trees -# and junglegrass, in all other mapgens this flag controls all decorations. +# and jungle grass, in all other mapgens this flag controls all decorations. mg_flags (Mapgen flags) flags caves,dungeons,light,decorations,biomes,ores caves,dungeons,light,decorations,biomes,ores,nocaves,nodungeons,nolight,nodecorations,nobiomes,noores [*Biome API temperature and humidity noise parameters]