diff --git a/src/voxelalgorithms.cpp b/src/voxelalgorithms.cpp index a8f1d8b64..cfbd36243 100644 --- a/src/voxelalgorithms.cpp +++ b/src/voxelalgorithms.cpp @@ -1028,6 +1028,9 @@ void blit_back_with_light(Map *map, MMVManip *vm, std::map *modified_blocks) { const NodeDefManager *ndef = map->getNodeDefManager(); + + if (vm->m_area.hasEmptyExtent()) + return; mapblock_v3 minblock = getNodeBlockPos(vm->m_area.MinEdge); mapblock_v3 maxblock = getNodeBlockPos(vm->m_area.MaxEdge); // First queue is for day light, second is for night light.