From bf987bf58a2f16199d27e856e9d90f75fc027e10 Mon Sep 17 00:00:00 2001 From: sfan5 Date: Thu, 13 Jul 2023 20:34:01 +0200 Subject: [PATCH] Handle blit_back_with_light with empty area fixes #13306 --- src/voxelalgorithms.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/voxelalgorithms.cpp b/src/voxelalgorithms.cpp index a8f1d8b64..cfbd36243 100644 --- a/src/voxelalgorithms.cpp +++ b/src/voxelalgorithms.cpp @@ -1028,6 +1028,9 @@ void blit_back_with_light(Map *map, MMVManip *vm, std::map *modified_blocks) { const NodeDefManager *ndef = map->getNodeDefManager(); + + if (vm->m_area.hasEmptyExtent()) + return; mapblock_v3 minblock = getNodeBlockPos(vm->m_area.MinEdge); mapblock_v3 maxblock = getNodeBlockPos(vm->m_area.MaxEdge); // First queue is for day light, second is for night light.