From c158e20e5beab1037c905fe96b2a56baccddaec7 Mon Sep 17 00:00:00 2001 From: numzero Date: Sun, 22 Nov 2020 19:49:38 +0300 Subject: [PATCH] Provide fallback star color for GLES 2 with MT shaders disabled --- src/client/sky.cpp | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/src/client/sky.cpp b/src/client/sky.cpp index 3fc5a95b4..0fccf067c 100644 --- a/src/client/sky.cpp +++ b/src/client/sky.cpp @@ -849,6 +849,7 @@ void Sky::updateStars() { m_stars->Vertices.reallocate(4 * m_star_params.count); m_stars->Indices.reallocate(6 * m_star_params.count); + video::SColor fallback_color = m_star_params.starcolor; // used on GLES 2 “without shaders” PcgRandom rgen(m_seed); float d = (0.006 / 2) * m_star_params.scale; for (u16 i = 0; i < m_star_params.count; i++) { @@ -867,10 +868,10 @@ void Sky::updateStars() { a.rotateVect(p1); a.rotateVect(p2); a.rotateVect(p3); - m_stars->Vertices.push_back(video::S3DVertex(p, {}, {}, {})); - m_stars->Vertices.push_back(video::S3DVertex(p1, {}, {}, {})); - m_stars->Vertices.push_back(video::S3DVertex(p2, {}, {}, {})); - m_stars->Vertices.push_back(video::S3DVertex(p3, {}, {}, {})); + m_stars->Vertices.push_back(video::S3DVertex(p, {}, fallback_color, {})); + m_stars->Vertices.push_back(video::S3DVertex(p1, {}, fallback_color, {})); + m_stars->Vertices.push_back(video::S3DVertex(p2, {}, fallback_color, {})); + m_stars->Vertices.push_back(video::S3DVertex(p3, {}, fallback_color, {})); } for (u16 i = 0; i < m_star_params.count; i++) { m_stars->Indices.push_back(i * 4 + 0);