Change MapBlock content cache to a vector

This commit is contained in:
sfan5 2023-12-12 15:30:26 +01:00
parent cb6e3ac6e1
commit c6cf90f67b
3 changed files with 14 additions and 5 deletions

View File

@ -118,11 +118,13 @@ static u32 workOnBoth(const MBContainer &vec)
content_t c = n.getContent();
if (!block->contents_cached && !block->do_not_cache_contents) {
block->contents.insert(c);
if (!CONTAINS(block->contents, c))
block->contents.push_back(c);
if (block->contents.size() > 10) {
// Too many different nodes... don't try to cache
block->do_not_cache_contents = true;
block->contents.clear();
block->contents.shrink_to_fit();
}
}
}

View File

@ -19,7 +19,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#pragma once
#include <set>
#include <vector>
#include "irr_v3d.h"
#include "mapnode.h"
#include "exceptions.h"
@ -476,7 +476,9 @@ public:
//// ABM optimizations ////
// Cache of content types
std::unordered_set<content_t> contents;
// This is actually a set but for the small sizes we have a vector should be
// more efficient.
std::vector<content_t> contents;
// True if content types are cached
bool contents_cached = false;
// True if we never want to cache content types for this block

View File

@ -782,6 +782,8 @@ struct ActiveABM
s16 max_y;
};
#define CONTENT_TYPE_CACHE_MAX 64
class ABMHandler
{
private:
@ -922,13 +924,16 @@ public:
{
MapNode n = block->getNodeNoCheck(p0);
content_t c = n.getContent();
// Cache content types as we go
if (!block->contents_cached && !block->do_not_cache_contents) {
block->contents.insert(c);
if (block->contents.size() > 64) {
if (!CONTAINS(block->contents, c))
block->contents.push_back(c);
if (block->contents.size() > CONTENT_TYPE_CACHE_MAX) {
// Too many different nodes... don't try to cache
block->do_not_cache_contents = true;
block->contents.clear();
block->contents.shrink_to_fit();
}
}