diff --git a/makepackage_binary.sh b/makepackage_binary.sh index b8a5e81af..1eef35616 100755 --- a/makepackage_binary.sh +++ b/makepackage_binary.sh @@ -13,6 +13,7 @@ cp minetest.conf.example $PACKAGEPATH/ cp bin/minetest.exe $PACKAGEPATH/bin/ cp bin/Irrlicht.dll $PACKAGEPATH/bin/ +cp bin/zlibwapi.dll $PACKAGEPATH/bin/ #cp bin/test $PACKAGEPATH/bin/ cp bin/fasttest $PACKAGEPATH/bin/ cp ../irrlicht/irrlicht-1.7.1/lib/Linux/libIrrlicht.a $PACKAGEPATH/bin/ diff --git a/minetest.conf.example b/minetest.conf.example index a193a8aac..21ce10721 100644 --- a/minetest.conf.example +++ b/minetest.conf.example @@ -36,10 +36,10 @@ # H=slope.dot(pos^power): # power -#mapgen_heightmap_blocksize = 64 -#height_randmax = constant 70.0 +#mapgen_heightmap_blocksize = 32 +#height_randmax = constant 50.0 #height_randfactor = constant 0.6 -#height_base = linear 0 35 0 +#height_base = linear 0 0 0 #plants_amount = 1.0 #ravines_amount = 1.0 diff --git a/src/main.cpp b/src/main.cpp index 3424266ef..8420ca9e0 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -187,7 +187,6 @@ SUGG: Signs could be done in the same way as torches. For this, blocks Doing now: ====================================================================== -TODO: A mapper to map contents to tile names (for each side) ====================================================================== diff --git a/src/voxel.cpp b/src/voxel.cpp index 3df29dc68..6412957b2 100644 --- a/src/voxel.cpp +++ b/src/voxel.cpp @@ -875,11 +875,10 @@ void VoxelManipulator::flowWater( return; } - TimeTaker timer1("flowWater (active_nodes)", g_device); + //TimeTaker timer1("flowWater (active_nodes)", g_device); - dstream<<"active_nodes.size() = "<