From ca9ebd45451d06eb308244698364258608b98ce7 Mon Sep 17 00:00:00 2001 From: Rui914 Date: Sun, 16 Aug 2015 22:59:06 +0900 Subject: [PATCH] Use gettext to "None" of texture pack list --- builtin/mainmenu/tab_texturepacks.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/builtin/mainmenu/tab_texturepacks.lua b/builtin/mainmenu/tab_texturepacks.lua index 3fb7b8598..5bbbe9b91 100644 --- a/builtin/mainmenu/tab_texturepacks.lua +++ b/builtin/mainmenu/tab_texturepacks.lua @@ -17,7 +17,7 @@ -------------------------------------------------------------------------------- local function filter_texture_pack_list(list) - local retval = {"None"} + local retval = {fgettext("None")} for _, item in ipairs(list) do if item ~= "base" then table.insert(retval, item) @@ -106,7 +106,7 @@ local function main_button_handler(tabview, fields, name, tabdata) local current_index = core.get_textlist_index("TPs") if current_index ~= nil and #list >= current_index then local new_path = core.get_texturepath()..DIR_DELIM..list[current_index] - if list[current_index] == "None" then new_path = "" end + if list[current_index] == fgettext("None") then new_path = "" end core.setting_set("texture_path", new_path) end