diff --git a/src/client/game.cpp b/src/client/game.cpp index 3bdac786c..d1eb3bba2 100644 --- a/src/client/game.cpp +++ b/src/client/game.cpp @@ -2799,9 +2799,9 @@ void Game::handleClientEvent_SetSky(ClientEvent *event, CameraOrientation *cam) // Update mesh based skybox colours if applicable. sky->setSkyColors(*event->set_sky); sky->setHorizonTint( - event->set_sky->sun_tint, - event->set_sky->moon_tint, - event->set_sky->tint_type + event->set_sky->fog_sun_tint, + event->set_sky->fog_moon_tint, + event->set_sky->fog_tint_type ); } else if (event->set_sky->type == "skybox" && event->set_sky->textures.size() == 6) { @@ -2811,9 +2811,9 @@ void Game::handleClientEvent_SetSky(ClientEvent *event, CameraOrientation *cam) sky->setFallbackBgColor(event->set_sky->bgcolor); // Set sunrise and sunset fog tinting: sky->setHorizonTint( - event->set_sky->sun_tint, - event->set_sky->moon_tint, - event->set_sky->tint_type + event->set_sky->fog_sun_tint, + event->set_sky->fog_moon_tint, + event->set_sky->fog_tint_type ); // Add textures to skybox. for (int i = 0; i < 6; i++) diff --git a/src/client/sky.cpp b/src/client/sky.cpp index 7a7b188ce..ce33b96ae 100644 --- a/src/client/sky.cpp +++ b/src/client/sky.cpp @@ -529,7 +529,7 @@ void Sky::update(float time_of_day, float time_brightness, pointcolor_sun_f.g = pointcolor_light * (float)m_materials[3].EmissiveColor.getGreen() / 255; } else if (!m_default_tint) { - pointcolor_sun_f = m_sky_params.sun_tint; + pointcolor_sun_f = m_sky_params.fog_sun_tint; } else { pointcolor_sun_f.r = pointcolor_light * 1; pointcolor_sun_f.b = pointcolor_light * @@ -548,9 +548,9 @@ void Sky::update(float time_of_day, float time_brightness, ); } else { pointcolor_moon_f = video::SColorf( - (m_sky_params.moon_tint.getRed() / 255) * pointcolor_light, - (m_sky_params.moon_tint.getGreen() / 255) * pointcolor_light, - (m_sky_params.moon_tint.getBlue() / 255) * pointcolor_light, + (m_sky_params.fog_moon_tint.getRed() / 255) * pointcolor_light, + (m_sky_params.fog_moon_tint.getGreen() / 255) * pointcolor_light, + (m_sky_params.fog_moon_tint.getBlue() / 255) * pointcolor_light, 1 ); } @@ -941,8 +941,8 @@ void Sky::setHorizonTint(video::SColor sun_tint, video::SColor moon_tint, std::string use_sun_tint) { // Change sun and moon tinting: - m_sky_params.sun_tint = sun_tint; - m_sky_params.moon_tint = moon_tint; + m_sky_params.fog_sun_tint = sun_tint; + m_sky_params.fog_moon_tint = moon_tint; // Faster than comparing strings every rendering frame if (use_sun_tint == "default") m_default_tint = true; diff --git a/src/network/clientpackethandler.cpp b/src/network/clientpackethandler.cpp index 6428ed752..8d0225a3d 100644 --- a/src/network/clientpackethandler.cpp +++ b/src/network/clientpackethandler.cpp @@ -1276,9 +1276,9 @@ void Client::handleCommand_HudSetSky(NetworkPacket* pkt) // Fix for "regular" skies, as color isn't kept: if (skybox.type == "regular") { skybox.sky_color = sky_defaults.getSkyColorDefaults(); - skybox.tint_type = "default"; - skybox.moon_tint = video::SColor(255, 255, 255, 255); - skybox.sun_tint = video::SColor(255, 255, 255, 255); + skybox.fog_tint_type = "default"; + skybox.fog_moon_tint = video::SColor(255, 255, 255, 255); + skybox.fog_sun_tint = video::SColor(255, 255, 255, 255); } else { sun.visible = false; @@ -1313,7 +1313,7 @@ void Client::handleCommand_HudSetSky(NetworkPacket* pkt) std::string texture; *pkt >> skybox.bgcolor >> skybox.type >> skybox.clouds >> - skybox.sun_tint >> skybox.moon_tint >> skybox.tint_type; + skybox.fog_sun_tint >> skybox.fog_moon_tint >> skybox.fog_tint_type; if (skybox.type == "skybox") { *pkt >> texture_count; diff --git a/src/network/networkprotocol.h b/src/network/networkprotocol.h index 73523ea42..527ebba7c 100644 --- a/src/network/networkprotocol.h +++ b/src/network/networkprotocol.h @@ -634,9 +634,9 @@ enum ToClientCommand u8[4] night_sky (ARGB) u8[4] night_horizon (ARGB) u8[4] indoors (ARGB) - u8[4] sun_tint (ARGB) - u8[4] moon_tint (ARGB) - std::string tint_type + u8[4] fog_sun_tint (ARGB) + u8[4] fog_moon_tint (ARGB) + std::string fog_tint_type */ TOCLIENT_OVERRIDE_DAY_NIGHT_RATIO = 0x50, diff --git a/src/remoteplayer.cpp b/src/remoteplayer.cpp index 7a603d53e..bef60c792 100644 --- a/src/remoteplayer.cpp +++ b/src/remoteplayer.cpp @@ -74,9 +74,9 @@ RemotePlayer::RemotePlayer(const char *name, IItemDefManager *idef): m_skybox_params.sky_color = sky_defaults.getSkyColorDefaults(); m_skybox_params.type = "regular"; m_skybox_params.clouds = true; - m_skybox_params.sun_tint = video::SColor(255, 244, 125, 29); - m_skybox_params.moon_tint = video::SColorf(0.5, 0.6, 0.8, 1).toSColor(); - m_skybox_params.tint_type = "default"; + m_skybox_params.fog_sun_tint = video::SColor(255, 244, 125, 29); + m_skybox_params.fog_moon_tint = video::SColorf(0.5, 0.6, 0.8, 1).toSColor(); + m_skybox_params.fog_tint_type = "default"; m_sun_params = sky_defaults.getSunDefaults(); m_moon_params = sky_defaults.getMoonDefaults(); diff --git a/src/script/lua_api/l_object.cpp b/src/script/lua_api/l_object.cpp index dcaee10b2..f71130378 100644 --- a/src/script/lua_api/l_object.cpp +++ b/src/script/lua_api/l_object.cpp @@ -1782,19 +1782,19 @@ int ObjectRef::l_set_sky(lua_State *L) lua_pop(L, 1); // Prevent flickering clouds at dawn/dusk: - skybox_params.sun_tint = video::SColor(255, 255, 255, 255); + skybox_params.fog_sun_tint = video::SColor(255, 255, 255, 255); lua_getfield(L, -1, "fog_sun_tint"); - read_color(L, -1, &skybox_params.sun_tint); + read_color(L, -1, &skybox_params.fog_sun_tint); lua_pop(L, 1); - skybox_params.moon_tint = video::SColor(255, 255, 255, 255); + skybox_params.fog_moon_tint = video::SColor(255, 255, 255, 255); lua_getfield(L, -1, "fog_moon_tint"); - read_color(L, -1, &skybox_params.moon_tint); + read_color(L, -1, &skybox_params.fog_moon_tint); lua_pop(L, 1); lua_getfield(L, -1, "fog_tint_type"); if (!lua_isnil(L, -1)) - skybox_params.tint_type = luaL_checkstring(L, -1); + skybox_params.fog_tint_type = luaL_checkstring(L, -1); lua_pop(L, 1); // Because we need to leave the "sky_color" table. @@ -1912,12 +1912,12 @@ int ObjectRef::l_get_sky_color(lua_State *L) push_ARGB8(L, skybox_params.sky_color.indoors); lua_setfield(L, -2, "indoors"); } - push_ARGB8(L, skybox_params.sun_tint); - lua_setfield(L, -2, "sun_tint"); - push_ARGB8(L, skybox_params.moon_tint); - lua_setfield(L, -2, "moon_tint"); - lua_pushstring(L, skybox_params.tint_type.c_str()); - lua_setfield(L, -2, "tint_type"); + push_ARGB8(L, skybox_params.fog_sun_tint); + lua_setfield(L, -2, "fog_sun_tint"); + push_ARGB8(L, skybox_params.fog_moon_tint); + lua_setfield(L, -2, "fog_moon_tint"); + lua_pushstring(L, skybox_params.fog_tint_type.c_str()); + lua_setfield(L, -2, "fog_tint_type"); return 1; } diff --git a/src/server.cpp b/src/server.cpp index 0346d197d..05584be2d 100644 --- a/src/server.cpp +++ b/src/server.cpp @@ -1770,8 +1770,8 @@ void Server::SendSetSky(session_t peer_id, const SkyboxParams ¶ms) pkt << params.clouds; } else { // Handle current clients and future clients pkt << params.bgcolor << params.type - << params.clouds << params.sun_tint - << params.moon_tint << params.tint_type; + << params.clouds << params.fog_sun_tint + << params.fog_moon_tint << params.fog_tint_type; if (params.type == "skybox") { pkt << (u16) params.textures.size(); diff --git a/src/skyparams.h b/src/skyparams.h index 9fdfd89da..c362ef8f3 100644 --- a/src/skyparams.h +++ b/src/skyparams.h @@ -37,9 +37,9 @@ struct SkyboxParams std::vector textures; bool clouds; SkyColor sky_color; - video::SColor sun_tint; - video::SColor moon_tint; - std::string tint_type; + video::SColor fog_sun_tint; + video::SColor fog_moon_tint; + std::string fog_tint_type; }; struct SunParams