diff --git a/src/game.cpp b/src/game.cpp index cb2273c5a..a7e1ccd82 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -942,7 +942,7 @@ void the_game( float damage_flash_timer = 0; s16 farmesh_range = 20*MAP_BLOCKSIZE; - const float object_hit_delay = 0.5; + const float object_hit_delay = 0.2; float object_hit_delay_timer = 0.0; bool invert_mouse = g_settings->getBool("invert_mouse");