mirror of https://github.com/minetest/minetest.git
Merge 69b2a3b9f1
into d4b10db998
This commit is contained in:
commit
cf4e871b6d
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@ -39,6 +39,7 @@ core.features = {
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dynamic_add_media_filepath = true,
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lsystem_decoration_type = true,
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item_meta_range = true,
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particle_blend_clip = true,
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}
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function core.has_feature(arg)
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@ -5431,6 +5431,8 @@ Utilities
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lsystem_decoration_type = true,
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-- Overrideable pointing range using the itemstack meta key `"range"` (5.9.0)
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item_meta_range = true,
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-- Particles can specify a "clip" blend mode
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particle_blend_clip = true,
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}
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```
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@ -10562,7 +10564,9 @@ Used by `minetest.add_particle`.
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texture = "image.png",
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-- The texture of the particle
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-- v5.6.0 and later: also supports the table format described in the
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-- following section
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-- following section, but due to a bug this did not take effect
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-- (beyond the texture name).
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-- v5.9.0 and later: fixes the bug.
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playername = "singleplayer",
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-- Optional, if specified spawns particle only on the player's client
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@ -10909,6 +10913,14 @@ texture = {
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-- (default) blends transparent pixels with those they are drawn atop
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-- according to the alpha channel of the source texture. useful for
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-- e.g. material objects like rocks, dirt, smoke, or node chunks
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blend = "clip",
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-- pixels are either fully opaque or fully transparent,
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-- depending on whether alpha is greater than or less than 50%
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-- (similar to `use_texture_alpha = "clip"` for nodes).
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-- this fixes rendering bugs (invisibility) that occur when particles
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-- interact with translucent nodes
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-- (see https://github.com/minetest/minetest/issues/3761).
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-- in the future, it may be useful for better performance.
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blend = "add",
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-- adds the value of pixels to those underneath them, modulo the sources
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-- alpha channel. useful for e.g. bright light effects like sparks or fire
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@ -1,14 +1,27 @@
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local function spawn_clip_test_particle(pos)
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minetest.add_particle({
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pos = pos,
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size = 5,
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expirationtime = 10,
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texture = {
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name = "testtools_particle_clip.png",
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blend = "clip",
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},
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})
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end
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minetest.register_tool("testtools:particle_spawner", {
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description = "Particle Spawner".."\n"..
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description = table.concat({
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"Particle Spawner",
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"Punch: Spawn random test particle",
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"Place: Spawn clip test particle",
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}, "\n"),
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inventory_image = "testtools_particle_spawner.png",
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groups = { testtool = 1, disable_repair = 1 },
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on_use = function(itemstack, user, pointed_thing)
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local pos = minetest.get_pointed_thing_position(pointed_thing, true)
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if pos == nil then
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if user then
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pos = user:get_pos()
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end
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pos = assert(user):get_pos()
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end
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pos = vector.add(pos, {x=0, y=0.5, z=0})
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local tex, anim
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@ -32,5 +45,12 @@ minetest.register_tool("testtools:particle_spawner", {
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glow = math.random(0, 5),
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})
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end,
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on_place = function(itemstack, user, pointed_thing)
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local pos = assert(minetest.get_pointed_thing_position(pointed_thing, true))
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spawn_clip_test_particle(pos)
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end,
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on_secondary_use = function(_, user)
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spawn_clip_test_particle(assert(user):get_pos())
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end,
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})
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Binary file not shown.
After Width: | Height: | Size: 179 B |
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@ -18,7 +18,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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*/
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#include "particles.h"
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#include <EMaterialTypes.h>
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#include <SMaterial.h>
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#include <cmath>
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#include <stdexcept>
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#include "client.h"
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#include "collision.h"
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#include "client/content_cao.h"
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@ -75,36 +78,30 @@ Particle::Particle(
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// Set material
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{
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// translate blend modes to GL blend functions
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video::E_BLEND_FACTOR bfsrc, bfdst;
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video::E_BLEND_OPERATION blendop;
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bool blend = true;
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video::E_BLEND_FACTOR bfsrc = video::EBF_SRC_ALPHA, bfdst = video::EBF_DST_ALPHA;
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video::E_BLEND_OPERATION blendop = video::EBO_ADD;
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const auto blendmode = texture.tex != nullptr
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? texture.tex->blendmode
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: ParticleParamTypes::BlendMode::alpha;
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switch (blendmode) {
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case ParticleParamTypes::BlendMode::add:
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bfsrc = video::EBF_SRC_ALPHA;
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bfdst = video::EBF_DST_ALPHA;
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blendop = video::EBO_ADD;
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break;
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case ParticleParamTypes::BlendMode::clip:
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blend = false;
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break;
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case ParticleParamTypes::BlendMode::alpha:
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bfdst = video::EBF_ONE_MINUS_SRC_ALPHA;
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break;
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case ParticleParamTypes::BlendMode::add: break;
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case ParticleParamTypes::BlendMode::sub:
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bfsrc = video::EBF_SRC_ALPHA;
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bfdst = video::EBF_DST_ALPHA;
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blendop = video::EBO_REVSUBTRACT;
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break;
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break;
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case ParticleParamTypes::BlendMode::screen:
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bfsrc = video::EBF_ONE;
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bfdst = video::EBF_ONE_MINUS_SRC_COLOR;
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blendop = video::EBO_ADD;
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break;
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default: // includes ParticleParamTypes::BlendMode::alpha
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bfsrc = video::EBF_SRC_ALPHA;
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bfdst = video::EBF_ONE_MINUS_SRC_ALPHA;
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blendop = video::EBO_ADD;
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break;
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break;
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case ParticleParamTypes::BlendMode::BlendMode_END:
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throw std::logic_error("invalid blend mode");
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}
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// Texture
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@ -120,12 +117,16 @@ Particle::Particle(
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m_material.ZWriteEnable = video::EZW_AUTO;
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// enable alpha blending and set blend mode
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m_material.MaterialType = video::EMT_ONETEXTURE_BLEND;
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m_material.MaterialTypeParam = video::pack_textureBlendFunc(
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bfsrc, bfdst,
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video::EMFN_MODULATE_1X,
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video::EAS_TEXTURE | video::EAS_VERTEX_COLOR);
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m_material.BlendOperation = blendop;
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if (blend) {
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m_material.MaterialType = video::EMT_ONETEXTURE_BLEND;
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m_material.MaterialTypeParam = video::pack_textureBlendFunc(
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bfsrc, bfdst,
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video::EMFN_MODULATE_1X,
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video::EAS_TEXTURE | video::EAS_VERTEX_COLOR);
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m_material.BlendOperation = blendop;
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} else {
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m_material.MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL_REF;
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}
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m_material.setTexture(0, m_texture.ref);
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}
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@ -141,8 +142,11 @@ Particle::Particle(
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void Particle::OnRegisterSceneNode()
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{
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if (IsVisible)
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SceneManager->registerNodeForRendering(this, scene::ESNRP_TRANSPARENT_EFFECT);
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if (IsVisible) {
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bool solid = m_material.MaterialType == video::EMT_TRANSPARENT_ALPHA_CHANNEL_REF;
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SceneManager->registerNodeForRendering(this,
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solid ? scene::ESNRP_SOLID : scene::ESNRP_TRANSPARENT_EFFECT);
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}
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ISceneNode::OnRegisterSceneNode();
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}
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@ -18,6 +18,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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*/
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#include "particles.h"
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#include "exceptions.h"
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#include <type_traits>
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using namespace ParticleParamTypes;
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@ -204,8 +205,9 @@ void ServerParticleTexture::serialize(std::ostream &os, u16 protocol_ver, bool n
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FlagT flags = 0;
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if (animated)
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flags |= FlagT(ParticleTextureFlags::animated);
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if (blendmode != BlendMode::alpha)
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flags |= FlagT(blendmode) << 1;
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// Default to `blend = "alpha"` for older clients that don't support `blend = "clip"`
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flags |= FlagT(protocol_ver < 44 && blendmode == BlendMode::clip
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? BlendMode::alpha : blendmode) << 1;
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serializeParameterValue(os, flags);
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alpha.serialize(os);
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@ -221,9 +223,14 @@ void ServerParticleTexture::deSerialize(std::istream &is, u16 protocol_ver, bool
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{
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FlagT flags = 0;
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deSerializeParameterValue(is, flags);
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// Backwards compatibility: Older clients don't send these, leave them at the defaults
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if (is.eof())
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return;
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animated = !!(flags & FlagT(ParticleTextureFlags::animated));
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blendmode = BlendMode((flags & FlagT(ParticleTextureFlags::blend)) >> 1);
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if (blendmode >= BlendMode::BlendMode_END)
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throw SerializationError("invalid blend mode");
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alpha.deSerialize(is);
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scale.deSerialize(is);
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@ -254,6 +261,7 @@ void ParticleParameters::serialize(std::ostream &os, u16 protocol_ver) const
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writeV3F32(os, drag);
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jitter.serialize(os);
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bounce.serialize(os);
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texture.serialize(os, protocol_ver, true);
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}
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template <typename T, T (reader)(std::istream& is)>
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@ -291,4 +299,5 @@ void ParticleParameters::deSerialize(std::istream &is, u16 protocol_ver)
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return;
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jitter.deSerialize(is);
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bounce.deSerialize(is);
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texture.deSerialize(is, protocol_ver, true);
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}
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@ -249,7 +249,8 @@ namespace ParticleParamTypes
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}
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enum class AttractorKind : u8 { none, point, line, plane };
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enum class BlendMode : u8 { alpha, add, sub, screen };
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// Note: Allows at most 8 enum members (due to how this is serialized)
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enum class BlendMode : u8 { alpha, add, sub, screen, clip, BlendMode_END };
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// these are consistently-named convenience aliases to make code more readable without `using ParticleParamTypes` declarations
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using v3fRange = RangedParameter<v3fParameter>;
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@ -133,13 +133,14 @@ namespace LuaParticleParams
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{(int)BlendMode::add, "add"},
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{(int)BlendMode::sub, "sub"},
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{(int)BlendMode::screen, "screen"},
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{(int)BlendMode::clip, "clip"},
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{0, nullptr},
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};
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luaL_checktype(L, -1, LUA_TSTRING);
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int v = (int)BlendMode::alpha;
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if (!string_to_enum(opts, v, lua_tostring(L, -1))) {
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throw LuaError("blend mode must be one of ('alpha', 'add', 'sub', 'screen')");
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throw LuaError("blend mode must be one of ('alpha', 'clip', 'add', 'sub', 'screen')");
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}
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ret = (BlendMode)v;
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}
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