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Lars Müller 2024-04-02 07:52:33 +08:00 committed by GitHub
commit cf4e871b6d
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8 changed files with 85 additions and 37 deletions

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@ -39,6 +39,7 @@ core.features = {
dynamic_add_media_filepath = true,
lsystem_decoration_type = true,
item_meta_range = true,
particle_blend_clip = true,
}
function core.has_feature(arg)

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@ -5431,6 +5431,8 @@ Utilities
lsystem_decoration_type = true,
-- Overrideable pointing range using the itemstack meta key `"range"` (5.9.0)
item_meta_range = true,
-- Particles can specify a "clip" blend mode
particle_blend_clip = true,
}
```
@ -10562,7 +10564,9 @@ Used by `minetest.add_particle`.
texture = "image.png",
-- The texture of the particle
-- v5.6.0 and later: also supports the table format described in the
-- following section
-- following section, but due to a bug this did not take effect
-- (beyond the texture name).
-- v5.9.0 and later: fixes the bug.
playername = "singleplayer",
-- Optional, if specified spawns particle only on the player's client
@ -10909,6 +10913,14 @@ texture = {
-- (default) blends transparent pixels with those they are drawn atop
-- according to the alpha channel of the source texture. useful for
-- e.g. material objects like rocks, dirt, smoke, or node chunks
blend = "clip",
-- pixels are either fully opaque or fully transparent,
-- depending on whether alpha is greater than or less than 50%
-- (similar to `use_texture_alpha = "clip"` for nodes).
-- this fixes rendering bugs (invisibility) that occur when particles
-- interact with translucent nodes
-- (see https://github.com/minetest/minetest/issues/3761).
-- in the future, it may be useful for better performance.
blend = "add",
-- adds the value of pixels to those underneath them, modulo the sources
-- alpha channel. useful for e.g. bright light effects like sparks or fire

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@ -1,14 +1,27 @@
local function spawn_clip_test_particle(pos)
minetest.add_particle({
pos = pos,
size = 5,
expirationtime = 10,
texture = {
name = "testtools_particle_clip.png",
blend = "clip",
},
})
end
minetest.register_tool("testtools:particle_spawner", {
description = "Particle Spawner".."\n"..
description = table.concat({
"Particle Spawner",
"Punch: Spawn random test particle",
"Place: Spawn clip test particle",
}, "\n"),
inventory_image = "testtools_particle_spawner.png",
groups = { testtool = 1, disable_repair = 1 },
on_use = function(itemstack, user, pointed_thing)
local pos = minetest.get_pointed_thing_position(pointed_thing, true)
if pos == nil then
if user then
pos = user:get_pos()
end
pos = assert(user):get_pos()
end
pos = vector.add(pos, {x=0, y=0.5, z=0})
local tex, anim
@ -32,5 +45,12 @@ minetest.register_tool("testtools:particle_spawner", {
glow = math.random(0, 5),
})
end,
on_place = function(itemstack, user, pointed_thing)
local pos = assert(minetest.get_pointed_thing_position(pointed_thing, true))
spawn_clip_test_particle(pos)
end,
on_secondary_use = function(_, user)
spawn_clip_test_particle(assert(user):get_pos())
end,
})

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@ -18,7 +18,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
*/
#include "particles.h"
#include <EMaterialTypes.h>
#include <SMaterial.h>
#include <cmath>
#include <stdexcept>
#include "client.h"
#include "collision.h"
#include "client/content_cao.h"
@ -75,36 +78,30 @@ Particle::Particle(
// Set material
{
// translate blend modes to GL blend functions
video::E_BLEND_FACTOR bfsrc, bfdst;
video::E_BLEND_OPERATION blendop;
bool blend = true;
video::E_BLEND_FACTOR bfsrc = video::EBF_SRC_ALPHA, bfdst = video::EBF_DST_ALPHA;
video::E_BLEND_OPERATION blendop = video::EBO_ADD;
const auto blendmode = texture.tex != nullptr
? texture.tex->blendmode
: ParticleParamTypes::BlendMode::alpha;
switch (blendmode) {
case ParticleParamTypes::BlendMode::add:
bfsrc = video::EBF_SRC_ALPHA;
bfdst = video::EBF_DST_ALPHA;
blendop = video::EBO_ADD;
break;
case ParticleParamTypes::BlendMode::clip:
blend = false;
break;
case ParticleParamTypes::BlendMode::alpha:
bfdst = video::EBF_ONE_MINUS_SRC_ALPHA;
break;
case ParticleParamTypes::BlendMode::add: break;
case ParticleParamTypes::BlendMode::sub:
bfsrc = video::EBF_SRC_ALPHA;
bfdst = video::EBF_DST_ALPHA;
blendop = video::EBO_REVSUBTRACT;
break;
break;
case ParticleParamTypes::BlendMode::screen:
bfsrc = video::EBF_ONE;
bfdst = video::EBF_ONE_MINUS_SRC_COLOR;
blendop = video::EBO_ADD;
break;
default: // includes ParticleParamTypes::BlendMode::alpha
bfsrc = video::EBF_SRC_ALPHA;
bfdst = video::EBF_ONE_MINUS_SRC_ALPHA;
blendop = video::EBO_ADD;
break;
break;
case ParticleParamTypes::BlendMode::BlendMode_END:
throw std::logic_error("invalid blend mode");
}
// Texture
@ -120,12 +117,16 @@ Particle::Particle(
m_material.ZWriteEnable = video::EZW_AUTO;
// enable alpha blending and set blend mode
m_material.MaterialType = video::EMT_ONETEXTURE_BLEND;
m_material.MaterialTypeParam = video::pack_textureBlendFunc(
bfsrc, bfdst,
video::EMFN_MODULATE_1X,
video::EAS_TEXTURE | video::EAS_VERTEX_COLOR);
m_material.BlendOperation = blendop;
if (blend) {
m_material.MaterialType = video::EMT_ONETEXTURE_BLEND;
m_material.MaterialTypeParam = video::pack_textureBlendFunc(
bfsrc, bfdst,
video::EMFN_MODULATE_1X,
video::EAS_TEXTURE | video::EAS_VERTEX_COLOR);
m_material.BlendOperation = blendop;
} else {
m_material.MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL_REF;
}
m_material.setTexture(0, m_texture.ref);
}
@ -141,8 +142,11 @@ Particle::Particle(
void Particle::OnRegisterSceneNode()
{
if (IsVisible)
SceneManager->registerNodeForRendering(this, scene::ESNRP_TRANSPARENT_EFFECT);
if (IsVisible) {
bool solid = m_material.MaterialType == video::EMT_TRANSPARENT_ALPHA_CHANNEL_REF;
SceneManager->registerNodeForRendering(this,
solid ? scene::ESNRP_SOLID : scene::ESNRP_TRANSPARENT_EFFECT);
}
ISceneNode::OnRegisterSceneNode();
}

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@ -18,6 +18,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
*/
#include "particles.h"
#include "exceptions.h"
#include <type_traits>
using namespace ParticleParamTypes;
@ -204,8 +205,9 @@ void ServerParticleTexture::serialize(std::ostream &os, u16 protocol_ver, bool n
FlagT flags = 0;
if (animated)
flags |= FlagT(ParticleTextureFlags::animated);
if (blendmode != BlendMode::alpha)
flags |= FlagT(blendmode) << 1;
// Default to `blend = "alpha"` for older clients that don't support `blend = "clip"`
flags |= FlagT(protocol_ver < 44 && blendmode == BlendMode::clip
? BlendMode::alpha : blendmode) << 1;
serializeParameterValue(os, flags);
alpha.serialize(os);
@ -221,9 +223,14 @@ void ServerParticleTexture::deSerialize(std::istream &is, u16 protocol_ver, bool
{
FlagT flags = 0;
deSerializeParameterValue(is, flags);
// Backwards compatibility: Older clients don't send these, leave them at the defaults
if (is.eof())
return;
animated = !!(flags & FlagT(ParticleTextureFlags::animated));
blendmode = BlendMode((flags & FlagT(ParticleTextureFlags::blend)) >> 1);
if (blendmode >= BlendMode::BlendMode_END)
throw SerializationError("invalid blend mode");
alpha.deSerialize(is);
scale.deSerialize(is);
@ -254,6 +261,7 @@ void ParticleParameters::serialize(std::ostream &os, u16 protocol_ver) const
writeV3F32(os, drag);
jitter.serialize(os);
bounce.serialize(os);
texture.serialize(os, protocol_ver, true);
}
template <typename T, T (reader)(std::istream& is)>
@ -291,4 +299,5 @@ void ParticleParameters::deSerialize(std::istream &is, u16 protocol_ver)
return;
jitter.deSerialize(is);
bounce.deSerialize(is);
texture.deSerialize(is, protocol_ver, true);
}

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@ -249,7 +249,8 @@ namespace ParticleParamTypes
}
enum class AttractorKind : u8 { none, point, line, plane };
enum class BlendMode : u8 { alpha, add, sub, screen };
// Note: Allows at most 8 enum members (due to how this is serialized)
enum class BlendMode : u8 { alpha, add, sub, screen, clip, BlendMode_END };
// these are consistently-named convenience aliases to make code more readable without `using ParticleParamTypes` declarations
using v3fRange = RangedParameter<v3fParameter>;

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@ -133,13 +133,14 @@ namespace LuaParticleParams
{(int)BlendMode::add, "add"},
{(int)BlendMode::sub, "sub"},
{(int)BlendMode::screen, "screen"},
{(int)BlendMode::clip, "clip"},
{0, nullptr},
};
luaL_checktype(L, -1, LUA_TSTRING);
int v = (int)BlendMode::alpha;
if (!string_to_enum(opts, v, lua_tostring(L, -1))) {
throw LuaError("blend mode must be one of ('alpha', 'add', 'sub', 'screen')");
throw LuaError("blend mode must be one of ('alpha', 'clip', 'add', 'sub', 'screen')");
}
ret = (BlendMode)v;
}