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Changed Directions to North(+Z), etc...
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@ -4004,16 +4004,16 @@ void Game::updateGui(float *statustext_time, const RunStats &stats,
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const char* player_direction;
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if (yaw >= 45 and yaw < 135) {
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player_direction = "West";
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player_direction = "West(-X)";
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}
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else if (yaw >= 135 and yaw < 225) {
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player_direction = "South";
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player_direction = "South(-Z)";
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}
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else if (yaw >= 225 and yaw < 315) {
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player_direction = "East";
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player_direction = "East(+X)";
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}
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else {
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player_direction = "North";
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player_direction = "North(+Z)";
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}
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std::ostringstream os(std::ios_base::binary);
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