From d4afb3650102a98676378d50d9535ef62122330e Mon Sep 17 00:00:00 2001 From: RealBadAngel Date: Sat, 9 Feb 2013 23:45:05 +0100 Subject: [PATCH] Fix bugfix to on_rightclick not being able to change wielded_item --- builtin/item.lua | 3 +-- doc/lua_api.txt | 4 +++- 2 files changed, 4 insertions(+), 3 deletions(-) diff --git a/builtin/item.lua b/builtin/item.lua index a28798d4d..acbdaa533 100644 --- a/builtin/item.lua +++ b/builtin/item.lua @@ -237,8 +237,7 @@ function minetest.item_place(itemstack, placer, pointed_thing) local n = minetest.env:get_node(pointed_thing.under) local nn = n.name if minetest.registered_nodes[nn] and minetest.registered_nodes[nn].on_rightclick then - minetest.registered_nodes[nn].on_rightclick(pointed_thing.under, n, placer) - return + return minetest.registered_nodes[nn].on_rightclick(pointed_thing.under, n, placer, itemstack) end end diff --git a/doc/lua_api.txt b/doc/lua_api.txt index 7ba2ed001..6a800e4af 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -1497,8 +1497,10 @@ Node definition (register_node) on_punch = func(pos, node, puncher), ^ default: minetest.node_punch ^ By default: does nothing - on_rightclick = func(pos, node, clicker), + on_rightclick = func(pos, node, clicker, itemstack), ^ default: nil + ^ if defined, itemstack will hold clicker's wielded item + return itemstack to preserve changes to it on_dig = func(pos, node, digger), ^ default: minetest.node_dig ^ By default: checks privileges, wears out tool and removes node