Remove Irrlicht versioning

This commit is contained in:
sfan5 2024-03-27 12:00:39 +01:00
parent b487341c32
commit d53ef90a73
12 changed files with 2 additions and 133 deletions

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@ -4,19 +4,6 @@
#pragma once
//! Identifies the IrrlichtMt fork customized for the Minetest engine
#define IRRLICHT_VERSION_MT_REVISION 15
#define IRRLICHT_VERSION_MT "mt15"
//! Irrlicht SDK Version
#define IRRLICHT_VERSION_MAJOR 1
#define IRRLICHT_VERSION_MINOR 9
#define IRRLICHT_VERSION_REVISION 0
// This flag will be defined only in SVN, the official release code will have
// it undefined
#define IRRLICHT_VERSION_SVN alpha
#define IRRLICHT_SDK_VERSION "1.9.0" IRRLICHT_VERSION_MT
#ifdef _WIN32
#define IRRCALLCONV __stdcall
#else

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@ -194,12 +194,6 @@ public:
/** IrrlichtDevice::run() will always return false after closeDevice() was called. */
virtual void closeDevice() = 0;
//! Get the version of the engine.
/** The returned string
will look like this: "1.2.3" or this: "1.2".
\return String which contains the version. */
virtual const c8 *getVersion() const = 0;
//! Sets a new user event receiver which will receive events from the engine.
/** Return true in IEventReceiver::OnEvent to prevent the event from continuing along
the chain of event receivers. The path that an event takes through the system depends

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@ -10,7 +10,6 @@
#include "ILogger.h"
#include "position2d.h"
#include "path.h"
#include "IrrCompileConfig.h" // for IRRLICHT_SDK_VERSION
namespace irr
{
@ -44,7 +43,6 @@ struct SIrrlichtCreationParameters
#else
LoggingLevel(ELL_INFORMATION),
#endif
SDK_version_do_not_use(IRRLICHT_SDK_VERSION),
PrivateData(0),
#ifdef IRR_MOBILE_PATHS
OGLES2ShaderPath("media/Shaders/")
@ -54,37 +52,6 @@ struct SIrrlichtCreationParameters
{
}
SIrrlichtCreationParameters(const SIrrlichtCreationParameters &other) :
SDK_version_do_not_use(IRRLICHT_SDK_VERSION)
{
*this = other;
}
SIrrlichtCreationParameters &operator=(const SIrrlichtCreationParameters &other)
{
DeviceType = other.DeviceType;
DriverType = other.DriverType;
WindowSize = other.WindowSize;
WindowPosition = other.WindowPosition;
Bits = other.Bits;
ZBufferBits = other.ZBufferBits;
Fullscreen = other.Fullscreen;
WindowMaximized = other.WindowMaximized;
WindowResizable = other.WindowResizable;
Stencilbuffer = other.Stencilbuffer;
Vsync = other.Vsync;
AntiAlias = other.AntiAlias;
WithAlphaChannel = other.WithAlphaChannel;
Doublebuffer = other.Doublebuffer;
Stereobuffer = other.Stereobuffer;
EventReceiver = other.EventReceiver;
WindowId = other.WindowId;
LoggingLevel = other.LoggingLevel;
PrivateData = other.PrivateData;
OGLES2ShaderPath = other.OGLES2ShaderPath;
return *this;
}
//! Type of the device.
/** This setting decides the windowing system used by the device, most device types are native
to a specific operating system and so may not be available.
@ -247,11 +214,6 @@ struct SIrrlichtCreationParameters
*/
ELOG_LEVEL LoggingLevel;
//! Don't use or change this parameter.
/** Always set it to IRRLICHT_SDK_VERSION, which is done by default.
This is needed for sdk version checks. */
const c8 *const SDK_version_do_not_use;
//! Define some private data storage.
/** Used when platform devices need access to OS specific data structures etc.
This is only used for Android at the moment in order to access the native

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@ -38,12 +38,6 @@ CIrrDeviceStub::CIrrDeviceStub(const SIrrlichtCreationParameters &params) :
os::Printer::Logger = Logger;
FileSystem = io::createFileSystem();
core::stringc s = "Irrlicht Engine version ";
s.append(getVersion());
os::Printer::log(s.c_str(), ELL_INFORMATION);
checkVersion(params.SDK_version_do_not_use);
}
CIrrDeviceStub::~CIrrDeviceStub()
@ -129,12 +123,6 @@ bool CIrrDeviceStub::setWindowIcon(const video::IImage *img)
return false;
}
//! Returns the version of the engine.
const char *CIrrDeviceStub::getVersion() const
{
return IRRLICHT_SDK_VERSION;
}
//! \return Returns a pointer to the mouse cursor control interface.
gui::ICursorControl *CIrrDeviceStub::getCursorControl()
{
@ -147,24 +135,6 @@ video::IContextManager *CIrrDeviceStub::getContextManager()
return ContextManager;
}
//! checks version of sdk and prints warning if there might be a problem
bool CIrrDeviceStub::checkVersion(const char *version)
{
if (strcmp(getVersion(), version)) {
core::stringc w;
w = "Warning: The library version of the Irrlicht Engine (";
w += getVersion();
w += ") does not match the version the application was compiled with (";
w += version;
w += "). This may cause problems.";
os::Printer::log(w.c_str(), ELL_WARNING);
return false;
}
return true;
}
//! Compares to the last call of this function to return double and triple clicks.
u32 CIrrDeviceStub::checkSuccessiveClicks(s32 mouseX, s32 mouseY, EMOUSE_INPUT_EVENT inputEvent)
{

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@ -70,9 +70,6 @@ public:
//! Sets the window icon.
bool setWindowIcon(const video::IImage *img) override;
//! Returns the version of the engine.
const char *getVersion() const override;
//! send the event to the right receiver
bool postEventFromUser(const SEvent &event) override;
@ -159,9 +156,6 @@ public:
protected:
void createGUIAndScene();
//! checks version of SDK and prints warning if there might be a problem
bool checkVersion(const char *version);
//! Compares to the last call of this function to return double and triple clicks.
/** Needed for win32 device event handling
\return Returns only 1,2 or 3. A 4th click will start with 1 again.

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@ -56,20 +56,6 @@ elseif(MSVC)
add_compile_options(/D_SILENCE_CXX17_CODECVT_HEADER_DEPRECATION_WARNING)
endif()
# Sanity-check version
include(CheckCXXSourceCompiles)
set(CMAKE_REQUIRED_INCLUDES ${PROJECT_SOURCE_DIR}/include)
unset(REVISION_SANITY_CHECK CACHE)
check_cxx_source_compiles("#include <IrrCompileConfig.h>\n\
#if IRRLICHT_VERSION_MT_REVISION != ${IRRLICHTMT_REVISION}\n\
#error\n\
#endif\n\
int main() {}" REVISION_SANITY_CHECK)
if(NOT REVISION_SANITY_CHECK)
message(FATAL_ERROR "IrrlichtMt revision number mismatches between CMake and headers.")
endif()
# Platform-independent configuration (hard-coded currently)
add_definitions(
-DIRR_ENABLE_BUILTIN_FONT
@ -246,11 +232,12 @@ endif()
# Required libs
include(CheckCXXSourceCompiles)
find_package(ZLIB REQUIRED)
find_package(JPEG REQUIRED)
find_package(PNG REQUIRED)
if(ENABLE_GLES1)
# only tested on Android, probably works on Linux (is this needed anywhere else?)
find_library(OPENGLES_LIBRARY NAMES GLESv1_CM REQUIRED)

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@ -164,11 +164,7 @@ bool ClientLauncher::run(GameStartData &start_data, const Settings &cmd_args)
while (m_rendering_engine->run() && !*kill &&
!g_gamecallback->shutdown_requested) {
// Set the window caption
#if IRRLICHT_VERSION_MT_REVISION >= 15
auto driver_name = m_rendering_engine->getVideoDriver()->getName();
#else
auto driver_name = wide_to_utf8(m_rendering_engine->getVideoDriver()->getName());
#endif
std::string caption = std::string(PROJECT_NAME_C) +
" " + g_version_hash +
" [" + gettext("Main Menu") + "]" +

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@ -1478,11 +1478,7 @@ bool Game::createClient(const GameStartData &start_data)
/* Set window caption
*/
#if IRRLICHT_VERSION_MT_REVISION >= 15
auto driver_name = driver->getName();
#else
auto driver_name = wide_to_utf8(driver->getName());
#endif
std::string str = std::string(PROJECT_NAME_C) +
" " + g_version_hash + " [";
str += simple_singleplayer_mode ? gettext("Singleplayer")

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@ -368,7 +368,6 @@ ShaderSource::~ShaderSource()
{
MutexAutoLock lock(m_shaderinfo_cache_mutex);
#if IRRLICHT_VERSION_MT_REVISION >= 15
// Delete materials
video::IGPUProgrammingServices *gpu = RenderingEngine::get_video_driver()->
getGPUProgrammingServices();
@ -377,7 +376,6 @@ ShaderSource::~ShaderSource()
gpu->deleteShaderMaterial(i.material);
}
m_shaderinfo_cache.clear();
#endif
}
u32 ShaderSource::getShader(const std::string &name,
@ -501,7 +499,6 @@ void ShaderSource::rebuildShaders()
{
MutexAutoLock lock(m_shaderinfo_cache_mutex);
#if IRRLICHT_VERSION_MT_REVISION >= 15
// Delete materials
video::IGPUProgrammingServices *gpu = RenderingEngine::get_video_driver()->
getGPUProgrammingServices();
@ -511,7 +508,6 @@ void ShaderSource::rebuildShaders()
i.material = video::EMT_SOLID; // invalidate
}
}
#endif
// Recreate shaders
for (ShaderInfo &i : m_shaderinfo_cache) {

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@ -192,12 +192,7 @@ void ShadowRenderer::addNodeToShadowList(
{
m_shadow_node_array.emplace_back(node, shadowMode);
// node should never be ClientMap
#if IRRLICHT_VERSION_MT_REVISION >= 15
assert(!node->getName().has_value() || *node->getName() != "ClientMap");
#else
// TODO: Remove this as soon as we require 1.9.0mt15
assert(strcmp(node->getName(), "ClientMap") != 0);
#endif
node->forEachMaterial([this] (auto &mat) {
mat.setTexture(TEXTURE_LAYER_SHADOW, shadowMapTextureFinal);
});

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@ -425,9 +425,6 @@ static void print_version(std::ostream &os)
{
os << PROJECT_NAME_C " " << g_version_hash
<< " (" << porting::getPlatformName() << ")" << std::endl;
#ifndef SERVER
os << "Using Irrlicht " IRRLICHT_SDK_VERSION << std::endl;
#endif
#if USE_LUAJIT
os << "Using " << LUAJIT_VERSION << std::endl;
#else

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@ -996,12 +996,7 @@ int ModApiMainMenu::l_get_active_driver(lua_State *L)
int ModApiMainMenu::l_get_active_renderer(lua_State *L)
{
#if IRRLICHT_VERSION_MT_REVISION >= 15
lua_pushstring(L, RenderingEngine::get_video_driver()->getName());
#else
auto tmp = wide_to_utf8(RenderingEngine::get_video_driver()->getName());
lua_pushstring(L, tmp.c_str());
#endif
return 1;
}