Fix connection speed unit names

This commit is contained in:
ShadowNinja 2015-05-06 15:41:37 -04:00
parent 3a8e7341ec
commit d720fd5644
1 changed files with 3 additions and 3 deletions

View File

@ -2298,14 +2298,14 @@ bool Game::getServerContent(bool *aborted)
if ((USE_CURL == 0) ||
(!g_settings->getBool("enable_remote_media_server"))) {
float cur = client->getCurRate();
std::string cur_unit = gettext(" KB/s");
std::string cur_unit = gettext("KiB/s");
if (cur > 900) {
cur /= 1024.0;
cur_unit = gettext(" MB/s");
cur_unit = gettext("MiB/s");
}
message << " ( " << cur << cur_unit << " )";
message << " (" << cur << ' ' << cur_unit << ")";
}
progress = 30 + client->mediaReceiveProgress() * 35 + 0.5;