From d80def5bbf58c9ddf1ab3d62e2e456b8dc824c98 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Lars=20M=C3=BCller?= <34514239+appgurueu@users.noreply.github.com> Date: Fri, 10 Jul 2020 12:12:19 +0200 Subject: [PATCH] Bump animation frame count from u8 to u16 (#10054) --- src/client/tile.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/client/tile.h b/src/client/tile.h index e1d6c348f..49c46f749 100644 --- a/src/client/tile.h +++ b/src/client/tile.h @@ -271,7 +271,7 @@ struct TileLayer u32 texture_id = 0; u16 animation_frame_length_ms = 0; - u8 animation_frame_count = 1; + u16 animation_frame_count = 1; u8 material_type = TILE_MATERIAL_BASIC; u8 material_flags =