From d8a0efa6af9a10a0d5f97fbc9dc3c107a7c118b5 Mon Sep 17 00:00:00 2001 From: sapier Date: Wed, 16 Jan 2013 20:23:56 +0000 Subject: [PATCH] add support for saving settings by lua command (server doesn't autosave on exit) --- doc/lua_api.txt | 1 + src/scriptapi.cpp | 8 ++++++++ 2 files changed, 9 insertions(+) diff --git a/doc/lua_api.txt b/doc/lua_api.txt index 94fc78b2e..f935849ca 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -860,6 +860,7 @@ minetest.setting_set(name, value) minetest.setting_get(name) -> string or nil minetest.setting_getbool(name) -> boolean value or nil minetest.setting_get_pos(name) -> position or nil +minetest.setting_save() -> nil, save all settings to config file minetest.add_to_creative_inventory(itemstring) Authentication: diff --git a/src/scriptapi.cpp b/src/scriptapi.cpp index ec3d34676..13ba72056 100644 --- a/src/scriptapi.cpp +++ b/src/scriptapi.cpp @@ -4881,6 +4881,13 @@ static int l_setting_getbool(lua_State *L) return 1; } +// setting_save() +static int l_setting_save(lua_State *L) +{ + get_server(L)->saveConfig(); + return 0; +} + // chat_send_all(text) static int l_chat_send_all(lua_State *L) { @@ -5350,6 +5357,7 @@ static const struct luaL_Reg minetest_f [] = { {"setting_set", l_setting_set}, {"setting_get", l_setting_get}, {"setting_getbool", l_setting_getbool}, + {"setting_save",l_setting_save}, {"chat_send_all", l_chat_send_all}, {"chat_send_player", l_chat_send_player}, {"get_player_privs", l_get_player_privs},