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Server: Add reason for leave to on_leaveplayer callbacks

This commit is contained in:
Diego Martinez
2016-01-04 22:49:11 -03:00
committed by paramat
parent b24d21d1ae
commit dac40af6ee
4 changed files with 8 additions and 5 deletions

View File

@ -1912,8 +1912,9 @@ Call these functions only at load time!
* If it returns a string, the player is disconnected with that string as reason
* `minetest.register_on_joinplayer(func(ObjectRef))`
* Called when a player joins the game
* `minetest.register_on_leaveplayer(func(ObjectRef))`
* `minetest.register_on_leaveplayer(func(ObjectRef, timed_out))`
* Called when a player leaves the game
* `timed_out`: True for timeout, false for other reasons.
* `minetest.register_on_cheat(func(ObjectRef, cheat))`
* Called when a player cheats
* `cheat`: `{type=<cheat_type>}`, where `<cheat_type>` is one of: