Split gui_scaling to gui_scaling + hud_scaling as those elements need different handling on some devices

This commit is contained in:
sapier 2015-01-07 00:10:46 +01:00
parent d576235409
commit e201620ee1
3 changed files with 10 additions and 9 deletions

View File

@ -132,6 +132,7 @@ void set_default_settings(Settings *settings)
settings->setDefault("crosshair_color", "(255,255,255)"); settings->setDefault("crosshair_color", "(255,255,255)");
settings->setDefault("crosshair_alpha", "255"); settings->setDefault("crosshair_alpha", "255");
settings->setDefault("gui_scaling", "0.75"); settings->setDefault("gui_scaling", "0.75");
settings->setDefault("hud_scaling", "1.0");
settings->setDefault("mouse_sensitivity", "0.2"); settings->setDefault("mouse_sensitivity", "0.2");
settings->setDefault("enable_sound", "true"); settings->setDefault("enable_sound", "true");
settings->setDefault("sound_volume", "0.8"); settings->setDefault("sound_volume", "0.8");
@ -326,10 +327,10 @@ void set_default_settings(Settings *settings)
float x_inches = ((double) porting::getDisplaySize().X / float x_inches = ((double) porting::getDisplaySize().X /
(160 * porting::getDisplayDensity())); (160 * porting::getDisplayDensity()));
if (x_inches < 3.5) { if (x_inches < 3.5) {
settings->setDefault("gui_scaling", "0.6"); settings->setDefault("hud_scaling", "0.6");
} }
else if (x_inches < 4.5) { else if (x_inches < 4.5) {
settings->setDefault("gui_scaling", "0.7"); settings->setDefault("hud_scaling", "0.7");
} }
settings->setDefault("curl_verify_cert","false"); settings->setDefault("curl_verify_cert","false");
#else #else

View File

@ -51,7 +51,7 @@ Hud::Hud(video::IVideoDriver *driver, scene::ISceneManager* smgr,
m_screensize = v2u32(0, 0); m_screensize = v2u32(0, 0);
m_displaycenter = v2s32(0, 0); m_displaycenter = v2s32(0, 0);
m_hotbar_imagesize = floor(HOTBAR_IMAGE_SIZE * porting::getDisplayDensity() + 0.5); m_hotbar_imagesize = floor(HOTBAR_IMAGE_SIZE * porting::getDisplayDensity() + 0.5);
m_hotbar_imagesize *= g_settings->getFloat("gui_scaling"); m_hotbar_imagesize *= g_settings->getFloat("hud_scaling");
m_padding = m_hotbar_imagesize / 12; m_padding = m_hotbar_imagesize / 12;
const video::SColor hbar_color(255, 255, 255, 255); const video::SColor hbar_color(255, 255, 255, 255);
@ -341,15 +341,15 @@ void Hud::drawStatbar(v2s32 pos, u16 corner, u16 drawdir, std::string texture,
if (size == v2s32()) { if (size == v2s32()) {
dstd = srcd; dstd = srcd;
} else { } else {
dstd.Height = size.Y * g_settings->getFloat("gui_scaling") * dstd.Height = size.Y * g_settings->getFloat("hud_scaling") *
porting::getDisplayDensity(); porting::getDisplayDensity();
dstd.Width = size.X * g_settings->getFloat("gui_scaling") * dstd.Width = size.X * g_settings->getFloat("hud_scaling") *
porting::getDisplayDensity(); porting::getDisplayDensity();
offset.X *= g_settings->getFloat("gui_scaling") * offset.X *= g_settings->getFloat("hud_scaling") *
porting::getDisplayDensity(); porting::getDisplayDensity();
offset.Y *= g_settings->getFloat("gui_scaling") * offset.Y *= g_settings->getFloat("hud_scaling") *
porting::getDisplayDensity(); porting::getDisplayDensity();
} }
@ -479,7 +479,7 @@ void Hud::drawSelectionBoxes(std::vector<aabb3f> &hilightboxes) {
void Hud::resizeHotbar() { void Hud::resizeHotbar() {
if (m_screensize != porting::getWindowSize()) { if (m_screensize != porting::getWindowSize()) {
m_hotbar_imagesize = floor(HOTBAR_IMAGE_SIZE * porting::getDisplayDensity() + 0.5); m_hotbar_imagesize = floor(HOTBAR_IMAGE_SIZE * porting::getDisplayDensity() + 0.5);
m_hotbar_imagesize *= g_settings->getFloat("gui_scaling"); m_hotbar_imagesize *= g_settings->getFloat("hud_scaling");
m_padding = m_hotbar_imagesize / 12; m_padding = m_hotbar_imagesize / 12;
m_screensize = porting::getWindowSize(); m_screensize = porting::getWindowSize();
m_displaycenter = v2s32(m_screensize.X/2,m_screensize.Y/2); m_displaycenter = v2s32(m_screensize.X/2,m_screensize.Y/2);

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@ -156,7 +156,7 @@ void TouchScreenGUI::initButton(touch_gui_button_id id, rect<s32> button_rect,
} }
static int getMaxControlPadSize(float density) { static int getMaxControlPadSize(float density) {
return 200 * density * g_settings->getFloat("gui_scaling"); return 200 * density * g_settings->getFloat("hud_scaling");
} }
void TouchScreenGUI::init(ISimpleTextureSource* tsrc, float density) void TouchScreenGUI::init(ISimpleTextureSource* tsrc, float density)