mirror of https://github.com/minetest/minetest.git
Update some textures in lua_api.md
Add image prefixes where still missing, make some other examples functional as well
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@ -466,10 +466,10 @@ the higher resolution texture.
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Textures can be grouped together by enclosing them in `(` and `)`.
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Example: `cobble.png^(thing1.png^thing2.png)`
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Example: `default_cobble.png^(thing1.png^thing2.png)`
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A texture for `thing1.png^thing2.png` is created and the resulting
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texture is overlaid on top of `cobble.png`.
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texture is overlaid on top of `default_cobble.png`.
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### Escaping
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@ -477,11 +477,11 @@ Modifiers that accept texture names (e.g. `[combine`) accept escaping to allow
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passing complex texture names as arguments. Escaping is done with backslash and
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is required for `^`, `:` and `\`.
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Example: `cobble.png^[lowpart:50:color.png\^[mask\:trans.png`
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Or as a Lua string: `"cobble.png^[lowpart:50:color.png\\^[mask\\:trans.png"`
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Example: `default_cobble.png^[lowpart:50:default_dirt.png\^[mask\:default_glass.png`
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Or as a Lua string: `"default_cobble.png^[lowpart:50:default_dirt.png\\^[mask\\:default_glass.png"`
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The lower 50 percent of `color.png^[mask:trans.png` are overlaid
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on top of `cobble.png`.
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The lower 50 percent of `default_dirt.png^[mask:default_glass.png` are overlaid
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on top of `default_cobble.png`.
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### Advanced texture modifiers
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@ -555,7 +555,7 @@ Brightens the texture.
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Example:
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tnt_tnt_side.png^[brighten
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tnt_side.png^[brighten
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#### `[noalpha`
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@ -604,10 +604,10 @@ Create an inventory cube texture using the side textures.
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Example:
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[inventorycube{grass.png{dirt.png&grass_side.png{dirt.png&grass_side.png
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[inventorycube{default_grass.png{default_dirt.png&default_grass_side.png{default_dirt.png&default_grass_side.png
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Creates an inventorycube with `grass.png`, `dirt.png^grass_side.png` and
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`dirt.png^grass_side.png` textures
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Creates an inventorycube with `default_grass.png`, `default_dirt.png^default_grass_side.png` and
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`default_dirt.png^default_grass_side.png` textures
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#### `[fill:<w>x<h>:<x>,<y>:<color>`
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