Replace direct irrlicht texture fetching in CAO content with TextureSource

This commit is contained in:
Perttu Ahola 2011-11-15 21:07:28 +02:00
parent ba762bcd49
commit e5fd010a6c
1 changed files with 21 additions and 23 deletions

View File

@ -23,6 +23,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "settings.h"
#include <ICameraSceneNode.h>
#include "serialization.h" // For decompressZlib
#include "gamedef.h"
core::map<u16, ClientActiveObject::Factory> ClientActiveObject::m_types;
@ -55,7 +56,7 @@ void TestCAO::addToScene(scene::ISceneManager *smgr, ITextureSource *tsrc)
if(m_node != NULL)
return;
video::IVideoDriver* driver = smgr->getVideoDriver();
//video::IVideoDriver* driver = smgr->getVideoDriver();
scene::SMesh *mesh = new scene::SMesh();
scene::IMeshBuffer *buf = new scene::SMeshBuffer();
@ -72,8 +73,7 @@ void TestCAO::addToScene(scene::ISceneManager *smgr, ITextureSource *tsrc)
// Set material
buf->getMaterial().setFlag(video::EMF_LIGHTING, false);
buf->getMaterial().setFlag(video::EMF_BACK_FACE_CULLING, false);
buf->getMaterial().setTexture
(0, driver->getTexture(getTexturePath("rat.png").c_str()));
buf->getMaterial().setTexture(0, tsrc->getTextureRaw("rat.png"));
buf->getMaterial().setFlag(video::EMF_BILINEAR_FILTER, false);
buf->getMaterial().setFlag(video::EMF_FOG_ENABLE, true);
buf->getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL;
@ -172,7 +172,7 @@ void ItemCAO::addToScene(scene::ISceneManager *smgr, ITextureSource *tsrc)
if(m_node != NULL)
return;
video::IVideoDriver* driver = smgr->getVideoDriver();
//video::IVideoDriver* driver = smgr->getVideoDriver();
scene::SMesh *mesh = new scene::SMesh();
scene::IMeshBuffer *buf = new scene::SMeshBuffer();
@ -195,8 +195,7 @@ void ItemCAO::addToScene(scene::ISceneManager *smgr, ITextureSource *tsrc)
buf->getMaterial().setFlag(video::EMF_BACK_FACE_CULLING, false);
//buf->getMaterial().setTexture(0, NULL);
// Initialize with the stick texture
buf->getMaterial().setTexture
(0, driver->getTexture(getTexturePath("stick.png").c_str()));
buf->getMaterial().setTexture(0, tsrc->getTextureRaw("stick.png"));
buf->getMaterial().setFlag(video::EMF_BILINEAR_FILTER, false);
buf->getMaterial().setFlag(video::EMF_FOG_ENABLE, true);
buf->getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL;
@ -354,7 +353,7 @@ void RatCAO::addToScene(scene::ISceneManager *smgr, ITextureSource *tsrc)
if(m_node != NULL)
return;
video::IVideoDriver* driver = smgr->getVideoDriver();
//video::IVideoDriver* driver = smgr->getVideoDriver();
scene::SMesh *mesh = new scene::SMesh();
scene::IMeshBuffer *buf = new scene::SMeshBuffer();
@ -372,8 +371,7 @@ void RatCAO::addToScene(scene::ISceneManager *smgr, ITextureSource *tsrc)
buf->getMaterial().setFlag(video::EMF_LIGHTING, false);
buf->getMaterial().setFlag(video::EMF_BACK_FACE_CULLING, false);
//buf->getMaterial().setTexture(0, NULL);
buf->getMaterial().setTexture
(0, driver->getTexture(getTexturePath("rat.png").c_str()));
buf->getMaterial().setTexture(0, tsrc->getTextureRaw("rat.png"));
buf->getMaterial().setFlag(video::EMF_BILINEAR_FILTER, false);
buf->getMaterial().setFlag(video::EMF_FOG_ENABLE, true);
buf->getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL;
@ -502,7 +500,7 @@ void Oerkki1CAO::addToScene(scene::ISceneManager *smgr, ITextureSource *tsrc)
if(m_node != NULL)
return;
video::IVideoDriver* driver = smgr->getVideoDriver();
//video::IVideoDriver* driver = smgr->getVideoDriver();
scene::SMesh *mesh = new scene::SMesh();
scene::IMeshBuffer *buf = new scene::SMeshBuffer();
@ -520,8 +518,7 @@ void Oerkki1CAO::addToScene(scene::ISceneManager *smgr, ITextureSource *tsrc)
buf->getMaterial().setFlag(video::EMF_LIGHTING, false);
buf->getMaterial().setFlag(video::EMF_BACK_FACE_CULLING, false);
//buf->getMaterial().setTexture(0, NULL);
buf->getMaterial().setTexture
(0, driver->getTexture(getTexturePath("oerkki1.png").c_str()));
buf->getMaterial().setTexture(0, tsrc->getTextureRaw("oerkki1.png"));
buf->getMaterial().setFlag(video::EMF_BILINEAR_FILTER, false);
buf->getMaterial().setFlag(video::EMF_FOG_ENABLE, true);
buf->getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL;
@ -583,6 +580,8 @@ void Oerkki1CAO::updateNodePos()
void Oerkki1CAO::step(float dtime, ClientEnvironment *env)
{
ITextureSource *tsrc = m_gamedef->tsrc();
pos_translator.translate(dtime);
updateNodePos();
@ -609,8 +608,8 @@ void Oerkki1CAO::step(float dtime, ClientEnvironment *env)
// Enable damage texture
if(m_node)
{
video::IVideoDriver* driver =
m_node->getSceneManager()->getVideoDriver();
/*video::IVideoDriver* driver =
m_node->getSceneManager()->getVideoDriver();*/
scene::IMesh *mesh = m_node->getMesh();
if(mesh == NULL)
@ -620,8 +619,8 @@ void Oerkki1CAO::step(float dtime, ClientEnvironment *env)
for(u16 j=0; j<mc; j++)
{
scene::IMeshBuffer *buf = mesh->getMeshBuffer(j);
buf->getMaterial().setTexture(0, driver->getTexture(
getTexturePath("oerkki1_damaged.png").c_str()));
buf->getMaterial().setTexture(0,
tsrc->getTextureRaw("oerkki1_damaged.png"));
}
}
m_damage_texture_enabled = true;
@ -635,8 +634,8 @@ void Oerkki1CAO::step(float dtime, ClientEnvironment *env)
// Disable damage texture
if(m_node)
{
video::IVideoDriver* driver =
m_node->getSceneManager()->getVideoDriver();
/*video::IVideoDriver* driver =
m_node->getSceneManager()->getVideoDriver();*/
scene::IMesh *mesh = m_node->getMesh();
if(mesh == NULL)
@ -646,8 +645,8 @@ void Oerkki1CAO::step(float dtime, ClientEnvironment *env)
for(u16 j=0; j<mc; j++)
{
scene::IMeshBuffer *buf = mesh->getMeshBuffer(j);
buf->getMaterial().setTexture(0, driver->getTexture(
getTexturePath("oerkki1.png").c_str()));
buf->getMaterial().setTexture(0,
tsrc->getTextureRaw("oerkki1.png"));
}
}
m_damage_texture_enabled = false;
@ -739,7 +738,7 @@ void FireflyCAO::addToScene(scene::ISceneManager *smgr, ITextureSource *tsrc)
if(m_node != NULL)
return;
video::IVideoDriver* driver = smgr->getVideoDriver();
//video::IVideoDriver* driver = smgr->getVideoDriver();
scene::SMesh *mesh = new scene::SMesh();
scene::IMeshBuffer *buf = new scene::SMeshBuffer();
@ -757,8 +756,7 @@ void FireflyCAO::addToScene(scene::ISceneManager *smgr, ITextureSource *tsrc)
buf->getMaterial().setFlag(video::EMF_LIGHTING, false);
buf->getMaterial().setFlag(video::EMF_BACK_FACE_CULLING, false);
//buf->getMaterial().setTexture(0, NULL);
buf->getMaterial().setTexture
(0, driver->getTexture(getTexturePath("firefly.png").c_str()));
buf->getMaterial().setTexture(0, tsrc->getTextureRaw("firefly.png"));
buf->getMaterial().setFlag(video::EMF_BILINEAR_FILTER, false);
buf->getMaterial().setFlag(video::EMF_FOG_ENABLE, true);
buf->getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL;