diff --git a/minetest.conf.example b/minetest.conf.example index f5f608adf..47c03ff80 100644 --- a/minetest.conf.example +++ b/minetest.conf.example @@ -503,6 +503,11 @@ ### Basic +# Whether nametag backgrounds should be shown by default. +# Mods may still set a background. +# type: bool +# show_nametag_backgrounds = true + # Enable vertex buffer objects. # This should greatly improve graphics performance. # type: bool @@ -1298,7 +1303,7 @@ # type: bool # enable_damage = false -# Enable creative mode for new created maps. +# Enable creative mode for all players # type: bool # creative_mode = false diff --git a/src/settings_translation_file.cpp b/src/settings_translation_file.cpp index 8ce323ff6..317186e94 100644 --- a/src/settings_translation_file.cpp +++ b/src/settings_translation_file.cpp @@ -203,6 +203,8 @@ fake_function() { gettext("Graphics"); gettext("In-Game"); gettext("Basic"); + gettext("Show nametag backgrounds by default"); + gettext("Whether nametag backgrounds should be shown by default.\nMods may still set a background."); gettext("VBO"); gettext("Enable vertex buffer objects.\nThis should greatly improve graphics performance."); gettext("Fog"); @@ -513,7 +515,7 @@ fake_function() { gettext("Damage"); gettext("Enable players getting damage and dying."); gettext("Creative"); - gettext("Enable creative mode for new created maps."); + gettext("Enable creative mode for all players"); gettext("Fixed map seed"); gettext("A chosen map seed for a new map, leave empty for random.\nWill be overridden when creating a new world in the main menu."); gettext("Default password");