From e9e9e42573a50dbf94370996d65b03dca1d5c284 Mon Sep 17 00:00:00 2001 From: BlockMen Date: Thu, 14 Aug 2014 07:18:32 +0200 Subject: [PATCH] Fix mainmenu game initialisation --- builtin/mainmenu/init.lua | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/builtin/mainmenu/init.lua b/builtin/mainmenu/init.lua index 28bf81c90..4f89a0d79 100644 --- a/builtin/mainmenu/init.lua +++ b/builtin/mainmenu/init.lua @@ -84,6 +84,11 @@ local function init_globals() menudata.worldlist:add_sort_mechanism("alphabetic",sort_worlds_alphabetic) menudata.worldlist:set_sortmode("alphabetic") + if not core.setting_get("menu_last_game") then + local default_game = core.setting_get("default_game") or "minetest" + core.setting_set("menu_last_game", default_game ) + end + mm_texture.init() --create main tabview