Remove duplicate code in main menu

This commit is contained in:
Perttu Ahola 2012-03-11 21:12:27 +02:00
parent a72dc388c3
commit eafde7186f
2 changed files with 36 additions and 90 deletions

View File

@ -74,71 +74,11 @@ void GUIMainMenu::removeChildren()
void GUIMainMenu::regenerateGui(v2u32 screensize)
{
std::wstring text_name = m_data->name;
std::wstring text_address = m_data->address;
std::wstring text_port = m_data->port;
bool creative_mode = m_data->creative_mode;
bool enable_damage = m_data->enable_damage;
bool fancy_trees = m_data->fancy_trees;
bool smooth_lighting = m_data->smooth_lighting;
bool clouds_3d = m_data->clouds_3d;
bool opaque_water = m_data->opaque_water;
int selected_world = m_data->selected_world;
/*
Read stuff from elements into m_data
*/
readInput(m_data);
// Client options
{
gui::IGUIElement *e = getElementFromId(GUI_ID_NAME_INPUT);
if(e != NULL)
text_name = e->getText();
}
{
gui::IGUIElement *e = getElementFromId(GUI_ID_ADDRESS_INPUT);
if(e != NULL)
text_address = e->getText();
}
{
gui::IGUIElement *e = getElementFromId(GUI_ID_PORT_INPUT);
if(e != NULL)
text_port = e->getText();
}
{
gui::IGUIElement *e = getElementFromId(GUI_ID_FANCYTREE_CB);
if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
fancy_trees = ((gui::IGUICheckBox*)e)->isChecked();
}
{
gui::IGUIElement *e = getElementFromId(GUI_ID_SMOOTH_LIGHTING_CB);
if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
smooth_lighting = ((gui::IGUICheckBox*)e)->isChecked();
}
{
gui::IGUIElement *e = getElementFromId(GUI_ID_3D_CLOUDS_CB);
if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
clouds_3d = ((gui::IGUICheckBox*)e)->isChecked();
}
{
gui::IGUIElement *e = getElementFromId(GUI_ID_OPAQUE_WATER_CB);
if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
opaque_water = ((gui::IGUICheckBox*)e)->isChecked();
}
// Server options
{
gui::IGUIElement *e = getElementFromId(GUI_ID_CREATIVE_CB);
if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
creative_mode = ((gui::IGUICheckBox*)e)->isChecked();
}
{
gui::IGUIElement *e = getElementFromId(GUI_ID_DAMAGE_CB);
if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
enable_damage = ((gui::IGUICheckBox*)e)->isChecked();
}
{
gui::IGUIElement *e = getElementFromId(GUI_ID_WORLD_LISTBOX);
if(e != NULL && e->getType() == gui::EGUIET_LIST_BOX)
selected_world = ((gui::IGUIListBox*)e)->getSelected();
}
/*
Remove stuff
*/
@ -203,8 +143,8 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
core::rect<s32> rect(0, 0, 230, 30);
rect += topleft_client + v2s32(160, 50);
gui::IGUIElement *e =
Environment->addEditBox(text_name.c_str(), rect, true, this, GUI_ID_NAME_INPUT);
if(text_name == L"")
Environment->addEditBox(m_data->name.c_str(), rect, true, this, GUI_ID_NAME_INPUT);
if(m_data->name == L"")
Environment->setFocus(e);
}
{
@ -213,7 +153,7 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
gui::IGUIEditBox *e =
Environment->addEditBox(L"", rect, true, this, 264);
e->setPasswordBox(true);
if(text_name != L"" && text_address != L"")
if(m_data->name != L"" && m_data->address != L"")
Environment->setFocus(e);
}
@ -230,15 +170,15 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
core::rect<s32> rect(0, 0, 230, 30);
rect += topleft_client + v2s32(160, 100);
gui::IGUIElement *e =
Environment->addEditBox(text_address.c_str(), rect, true, this, GUI_ID_ADDRESS_INPUT);
if(text_name != L"" && text_address == L"")
Environment->addEditBox(m_data->address.c_str(), rect, true, this, GUI_ID_ADDRESS_INPUT);
if(m_data->name != L"" && m_data->address == L"")
Environment->setFocus(e);
}
{
core::rect<s32> rect(0, 0, 120, 30);
//rect += topleft_client + v2s32(160+250+20, 125);
rect += topleft_client + v2s32(size_client.X-60-100, 100);
Environment->addEditBox(text_port.c_str(), rect, true, this, GUI_ID_PORT_INPUT);
Environment->addEditBox(m_data->port.c_str(), rect, true, this, GUI_ID_PORT_INPUT);
}
changeCtype("");
{
@ -250,25 +190,25 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
{
core::rect<s32> rect(0, 0, 250, 30);
rect += topleft_client + v2s32(35, 150);
Environment->addCheckBox(fancy_trees, rect, this, GUI_ID_FANCYTREE_CB,
Environment->addCheckBox(m_data->fancy_trees, rect, this, GUI_ID_FANCYTREE_CB,
wgettext("Fancy trees"));
}
{
core::rect<s32> rect(0, 0, 250, 30);
rect += topleft_client + v2s32(35, 150+20);
Environment->addCheckBox(smooth_lighting, rect, this, GUI_ID_SMOOTH_LIGHTING_CB,
Environment->addCheckBox(m_data->smooth_lighting, rect, this, GUI_ID_SMOOTH_LIGHTING_CB,
wgettext("Smooth Lighting"));
}
{
core::rect<s32> rect(0, 0, 250, 30);
rect += topleft_client + v2s32(35, 150+40);
Environment->addCheckBox(clouds_3d, rect, this, GUI_ID_3D_CLOUDS_CB,
Environment->addCheckBox(m_data->clouds_3d, rect, this, GUI_ID_3D_CLOUDS_CB,
wgettext("3D Clouds"));
}
{
core::rect<s32> rect(0, 0, 250, 30);
rect += topleft_client + v2s32(35, 150+60);
Environment->addCheckBox(opaque_water, rect, this, GUI_ID_OPAQUE_WATER_CB,
Environment->addCheckBox(m_data->opaque_water, rect, this, GUI_ID_OPAQUE_WATER_CB,
wgettext("Opaque water"));
}
// Start game button
@ -308,13 +248,13 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
{
core::rect<s32> rect(0, 0, 250, 30);
rect += topleft_server + v2s32(20+250+20, 20);
Environment->addCheckBox(creative_mode, rect, this, GUI_ID_CREATIVE_CB,
Environment->addCheckBox(m_data->creative_mode, rect, this, GUI_ID_CREATIVE_CB,
wgettext("Creative Mode"));
}
{
core::rect<s32> rect(0, 0, 250, 30);
rect += topleft_server + v2s32(20+250+20, 40);
Environment->addCheckBox(enable_damage, rect, this, GUI_ID_DAMAGE_CB,
Environment->addCheckBox(m_data->enable_damage, rect, this, GUI_ID_DAMAGE_CB,
wgettext("Enable Damage"));
}
// Delete world button
@ -335,7 +275,7 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
i != m_data->worlds.end(); i++){
e->addItem(i->c_str());
}
e->setSelected(selected_world);
e->setSelected(m_data->selected_world);
}
changeCtype("C");
}
@ -367,65 +307,69 @@ void GUIMainMenu::drawMenu()
gui::IGUIElement::draw();
}
void GUIMainMenu::acceptInput()
void GUIMainMenu::readInput(MainMenuData *dst)
{
{
gui::IGUIElement *e = getElementFromId(GUI_ID_NAME_INPUT);
if(e != NULL)
m_data->name = e->getText();
dst->name = e->getText();
}
{
gui::IGUIElement *e = getElementFromId(264);
if(e != NULL)
m_data->password = e->getText();
dst->password = e->getText();
}
{
gui::IGUIElement *e = getElementFromId(GUI_ID_ADDRESS_INPUT);
if(e != NULL)
m_data->address = e->getText();
dst->address = e->getText();
}
{
gui::IGUIElement *e = getElementFromId(GUI_ID_PORT_INPUT);
if(e != NULL)
m_data->port = e->getText();
dst->port = e->getText();
}
{
gui::IGUIElement *e = getElementFromId(GUI_ID_CREATIVE_CB);
if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
m_data->creative_mode = ((gui::IGUICheckBox*)e)->isChecked();
dst->creative_mode = ((gui::IGUICheckBox*)e)->isChecked();
}
{
gui::IGUIElement *e = getElementFromId(GUI_ID_DAMAGE_CB);
if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
m_data->enable_damage = ((gui::IGUICheckBox*)e)->isChecked();
dst->enable_damage = ((gui::IGUICheckBox*)e)->isChecked();
}
{
gui::IGUIElement *e = getElementFromId(GUI_ID_FANCYTREE_CB);
if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
m_data->fancy_trees = ((gui::IGUICheckBox*)e)->isChecked();
dst->fancy_trees = ((gui::IGUICheckBox*)e)->isChecked();
}
{
gui::IGUIElement *e = getElementFromId(GUI_ID_SMOOTH_LIGHTING_CB);
if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
m_data->smooth_lighting = ((gui::IGUICheckBox*)e)->isChecked();
dst->smooth_lighting = ((gui::IGUICheckBox*)e)->isChecked();
}
{
gui::IGUIElement *e = getElementFromId(GUI_ID_3D_CLOUDS_CB);
if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
m_data->clouds_3d = ((gui::IGUICheckBox*)e)->isChecked();
dst->clouds_3d = ((gui::IGUICheckBox*)e)->isChecked();
}
{
gui::IGUIElement *e = getElementFromId(GUI_ID_OPAQUE_WATER_CB);
if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
m_data->opaque_water = ((gui::IGUICheckBox*)e)->isChecked();
dst->opaque_water = ((gui::IGUICheckBox*)e)->isChecked();
}
{
gui::IGUIElement *e = getElementFromId(GUI_ID_WORLD_LISTBOX);
if(e != NULL && e->getType() == gui::EGUIET_LIST_BOX)
m_data->selected_world = ((gui::IGUIListBox*)e)->getSelected();
dst->selected_world = ((gui::IGUIListBox*)e)->getSelected();
}
}
void GUIMainMenu::acceptInput()
{
readInput(m_data);
m_accepted = true;
}

View File

@ -99,6 +99,8 @@ public:
void drawMenu();
void readInput(MainMenuData *dst);
void acceptInput();
bool getStatus()