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Map generation limit: Make per-world
The setting limits map generation but affects nothing else. Add 'mapgen_limit' to global mapgen parameters. Move 'blockpos_over_mapgen_limit()' to the only place it is called from: map.cpp. Allow teleportation to any part of the world even if over the set mapgen limit. Simplify the reading of this limit in mgvalleys. Remove the 'map_generation_limit' setting.
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@ -333,10 +333,10 @@ void set_default_settings(Settings *settings)
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// Mapgen
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settings->setDefault("mg_name", "v7");
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settings->setDefault("water_level", "1");
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settings->setDefault("mapgen_limit", "31000");
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settings->setDefault("chunksize", "5");
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settings->setDefault("mg_flags", "dungeons");
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settings->setDefault("fixed_map_seed", "");
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settings->setDefault("map_generation_limit", "31000");
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settings->setDefault("max_block_generate_distance", "7");
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settings->setDefault("enable_mapgen_debug_info", "false");
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