Update lua_api.txt

This commit is contained in:
Don 2016-08-14 05:38:40 -07:00 committed by GitHub
parent 7bf82e6826
commit ecdf620f94
1 changed files with 9 additions and 9 deletions

View File

@ -3472,26 +3472,26 @@ Definition tables
{
description = "Steel Axe",
groups = {}, -- key=name, value=rating; rating=1..3.
groups = {}, -- key = name, value = rating; rating = 1..3.
if rating not applicable, use 1.
e.g. {wool=1, fluffy=3}
{soil=2, outerspace=1, crumbly=1}
{bendy=2, snappy=1},
{hard=1, metal=1, spikes=1}
e.g. {wool = 1, fluffy = 3}
{soil = 2, outerspace = 1, crumbly = 1}
{bendy = 2, snappy = 1},
{hard = 1, metal = 1, spikes = 1}
inventory_image = "default_tool_steelaxe.png",
wield_image = "",
wield_scale = {x=1,y=1,z=1},
wield_scale = {x = 1,y = 1,z = 1},
stack_max = 99,
range = 4.0,
liquids_pointable = false,
tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level=0,
max_drop_level = 0,
groupcaps={
-- For example:
choppy = {times={[1]=2.50, [2]=1.40, [3]=1.00}, uses=20, maxlevel=2},
choppy = {times = {[1] = 2.50, [2] = 1.40, [3] = 1.00}, uses = 20, maxlevel = 2},
},
damage_groups = {groupname=damage},
damage_groups = {groupname = damage},
},
node_placement_prediction = nil,
--[[