From f1a05d0f71d69641fd954daf68d13acad91114f1 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Lo=C3=AFc=20Blot?= Date: Tue, 5 May 2020 08:38:18 +0200 Subject: [PATCH] Fix broken client if openal cannot be opened (#9804) --- src/client/clientlauncher.cpp | 2 +- src/client/game.cpp | 2 +- src/client/sound_openal.cpp | 33 +++++++++++++++++++++++++-------- src/gui/guiEngine.cpp | 4 ++-- 4 files changed, 29 insertions(+), 12 deletions(-) diff --git a/src/client/clientlauncher.cpp b/src/client/clientlauncher.cpp index 2a9d6097f..f18915a55 100644 --- a/src/client/clientlauncher.cpp +++ b/src/client/clientlauncher.cpp @@ -105,7 +105,7 @@ bool ClientLauncher::run(GameParams &game_params, const Settings &cmd_args) } RenderingEngine::get_instance()->setupTopLevelWindow(PROJECT_NAME_C); - + /* This changes the minimum allowed number of vertices in a VBO. Default is 500. diff --git a/src/client/game.cpp b/src/client/game.cpp index d1eb3bba2..1577a37db 100644 --- a/src/client/game.cpp +++ b/src/client/game.cpp @@ -1249,7 +1249,7 @@ bool Game::init( bool Game::initSound() { #if USE_SOUND - if (g_settings->getBool("enable_sound")) { + if (g_settings->getBool("enable_sound") && g_sound_manager_singleton.get()) { infostream << "Attempting to use OpenAL audio" << std::endl; sound = createOpenALSoundManager(g_sound_manager_singleton.get(), &soundfetcher); if (!sound) diff --git a/src/client/sound_openal.cpp b/src/client/sound_openal.cpp index d0f935a7a..20a651c1d 100644 --- a/src/client/sound_openal.cpp +++ b/src/client/sound_openal.cpp @@ -275,25 +275,38 @@ public: m_device(nullptr, delete_alcdevice), m_context(nullptr, delete_alccontext) { - if (!(m_device = unique_ptr_alcdevice(alcOpenDevice(nullptr), delete_alcdevice))) - throw std::runtime_error("Audio: Global Initialization: Device Open"); + } + + bool init() + { + if (!(m_device = unique_ptr_alcdevice(alcOpenDevice(nullptr), delete_alcdevice))) { + errorstream << "Audio: Global Initialization: Failed to open device" << std::endl; + return false; + } if (!(m_context = unique_ptr_alccontext( alcCreateContext(m_device.get(), nullptr), delete_alccontext))) { - throw std::runtime_error("Audio: Global Initialization: Context Create"); + errorstream << "Audio: Global Initialization: Failed to create context" << std::endl; + return false; } - if (!alcMakeContextCurrent(m_context.get())) - throw std::runtime_error("Audio: Global Initialization: Context Current"); + if (!alcMakeContextCurrent(m_context.get())) { + errorstream << "Audio: Global Initialization: Failed to make current context" << std::endl; + return false; + } alDistanceModel(AL_INVERSE_DISTANCE_CLAMPED); - if (alGetError() != AL_NO_ERROR) - throw std::runtime_error("Audio: Global Initialization: OpenAL Error"); + if (alGetError() != AL_NO_ERROR) { + errorstream << "Audio: Global Initialization: OpenAL Error " << alGetError() << std::endl; + return false; + } infostream << "Audio: Global Initialized: OpenAL " << alGetString(AL_VERSION) << ", using " << alcGetString(m_device.get(), ALC_DEVICE_SPECIFIER) << std::endl; + + return true; } ~SoundManagerSingleton() @@ -682,7 +695,11 @@ public: std::shared_ptr createSoundManagerSingleton() { - return std::shared_ptr(new SoundManagerSingleton()); + auto smg = std::make_shared(); + if (!smg->init()) { + smg.reset(); + } + return smg; } ISoundManager *createOpenALSoundManager(SoundManagerSingleton *smg, OnDemandSoundFetcher *fetcher) diff --git a/src/gui/guiEngine.cpp b/src/gui/guiEngine.cpp index 3107d64cd..b40707d01 100644 --- a/src/gui/guiEngine.cpp +++ b/src/gui/guiEngine.cpp @@ -144,10 +144,10 @@ GUIEngine::GUIEngine(JoystickController *joystick, //create soundmanager MenuMusicFetcher soundfetcher; #if USE_SOUND - if (g_settings->getBool("enable_sound")) + if (g_settings->getBool("enable_sound") && g_sound_manager_singleton.get()) m_sound_manager = createOpenALSoundManager(g_sound_manager_singleton.get(), &soundfetcher); #endif - if(!m_sound_manager) + if (!m_sound_manager) m_sound_manager = &dummySoundManager; //create topleft header