mirror of https://github.com/minetest/minetest.git
Replace hasElementOfType with protocol version
This commit is contained in:
parent
e8f92ba825
commit
f24116ed01
|
@ -369,20 +369,13 @@ void Hud::drawLuaElements(const v3s16 &camera_offset, bool draw_crosshairs)
|
|||
elems.insert(it, e);
|
||||
}
|
||||
|
||||
// Legacy (Remove this when version 5.8.0 and older is not supported anymore.)
|
||||
// If a new client connects to a sever version 5.8.0 and older some HUD elements
|
||||
// are not hard coded in the client code anymore, but handled in builtin.
|
||||
// So the client must add them again.
|
||||
|
||||
// Crosshair
|
||||
if ((player->hud_flags & HUD_FLAG_CROSSHAIR_VISIBLE) && !hasElementOfType(HUD_ELEM_CROSSHAIR)) {
|
||||
// Add builtin cosshair if the server doesn't send it.
|
||||
if (client->getProtoVersion() < 44 && (player->hud_flags & HUD_FLAG_CROSSHAIR_VISIBLE)) {
|
||||
HudElement crosshair{HUD_ELEM_CROSSHAIR, v2f(0.5, 0.5), "", v2f(1, 1), "", 0 , 0, 0, v2f(),
|
||||
v2f(), v3f(), v2s32(), 0, "", 0};
|
||||
elems.push_back(&crosshair);
|
||||
}
|
||||
|
||||
// End of legacy support code.
|
||||
|
||||
for (HudElement *e : elems) {
|
||||
|
||||
v2s32 pos(floor(e->pos.X * (float) m_screensize.X + 0.5),
|
||||
|
|
|
@ -222,7 +222,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||
PROTOCOL VERSION 44:
|
||||
AO_CMD_SET_BONE_POSITION extended
|
||||
Add TOCLIENT_MOVE_PLAYER_REL
|
||||
Move default minimap from client-side C++ to server-side builtin Lua
|
||||
Move default minimap and crosshair from client-side C++ to server-side builtin Lua
|
||||
[scheduled bump for 5.9.0]
|
||||
*/
|
||||
|
||||
|
|
Loading…
Reference in New Issue