diff --git a/builtin/game/register.lua b/builtin/game/register.lua index 3de67c04b..f00b76494 100644 --- a/builtin/game/register.lua +++ b/builtin/game/register.lua @@ -118,6 +118,12 @@ function core.register_item(name, itemdef) end itemdef.name = name + -- default description to item name + itemdef.description = itemdef.description or name + -- default short_description to first line of description + itemdef.short_description = itemdef.short_description or + itemdef.description:gsub("\n.*","") + -- Apply defaults and add to registered_* table if itemdef.type == "node" then -- Use the nodebox as selection box if it's not set manually diff --git a/doc/lua_api.txt b/doc/lua_api.txt index 60fea3817..c8b294149 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -2054,6 +2054,8 @@ Some of the values in the key-value store are handled specially: * `description`: Set the item stack's description. Defaults to `idef.description`. +* `short_description`: Set the item stack's short description. Defaults + to `idef.short_description`. * `color`: A `ColorString`, which sets the stack's color. * `palette_index`: If the item has a palette, this is used to get the current color from the palette. @@ -5994,6 +5996,8 @@ an itemstring, a table or `nil`. stack). * `set_metadata(metadata)`: (DEPRECATED) Returns true. * `get_description()`: returns the description shown in inventory list tooltips. +* `get_short_description()`: returns the short description. + * Unlike the description, this does not include new lines. * `clear()`: removes all items from the stack, making it empty. * `replace(item)`: replace the contents of this stack. * `item` can also be an itemstring or table. @@ -7096,6 +7100,12 @@ Used by `minetest.register_node`, `minetest.register_craftitem`, and { description = "Steel Axe", + -- Can contain new lines. "\n" has to be used as new line character. + -- Defaults to the item's name. + + short_description = "Steel Axe", + -- Must not contain new lines. + -- Defaults to the first line of description. groups = {}, -- key = name, value = rating; rating = 1..3. diff --git a/games/devtest/mods/unittests/init.lua b/games/devtest/mods/unittests/init.lua index 6c1728420..12c67f78b 100644 --- a/games/devtest/mods/unittests/init.lua +++ b/games/devtest/mods/unittests/init.lua @@ -5,10 +5,12 @@ dofile(modpath .. "/random.lua") dofile(modpath .. "/player.lua") dofile(modpath .. "/crafting_prepare.lua") dofile(modpath .. "/crafting.lua") +dofile(modpath .. "/itemdescription.lua") if minetest.settings:get_bool("devtest_unittests_autostart", false) then unittests.test_random() unittests.test_crafting() + unittests.test_short_desc() minetest.register_on_joinplayer(function(player) unittests.test_player(player) end) diff --git a/games/devtest/mods/unittests/itemdescription.lua b/games/devtest/mods/unittests/itemdescription.lua new file mode 100644 index 000000000..1d0826545 --- /dev/null +++ b/games/devtest/mods/unittests/itemdescription.lua @@ -0,0 +1,44 @@ +local full_description = "Colorful Pickaxe\nThe best pick." +minetest.register_tool("unittests:colorful_pick", { + description = full_description, + inventory_image = "basetools_mesepick.png", + tool_capabilities = { + full_punch_interval = 1.0, + max_drop_level=3, + groupcaps={ + cracky={times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3}, + crumbly={times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3}, + snappy={times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3} + }, + damage_groups = {fleshy=4}, + }, +}) + +minetest.register_chatcommand("item_description", { + param = "", + description = "Show the short and full description of the wielded item.", + func = function(name) + local player = minetest.get_player_by_name(name) + local item = player:get_wielded_item() + return true, string.format("short_description: %s\ndescription: %s", + item:get_short_description(), item:get_description()) + end +}) + +function unittests.test_short_desc() + local stack = ItemStack("unittests:colorful_pick") + assert(stack:get_short_description() == "Colorful Pickaxe") + assert(stack:get_short_description() == minetest.registered_items["unittests:colorful_pick"].short_description) + assert(stack:get_description() == full_description) + assert(stack:get_description() == minetest.registered_items["unittests:colorful_pick"].description) + + stack:get_meta():set_string("description", "Hello World") + assert(stack:get_short_description() == "Colorful Pickaxe") + assert(stack:get_description() == "Hello World") + + stack:get_meta():set_string("short_description", "Foo Bar") + assert(stack:get_short_description() == "Foo Bar") + assert(stack:get_description() == "Hello World") + + return true +end diff --git a/src/inventory.cpp b/src/inventory.cpp index cf72cb005..1ef9b13cd 100644 --- a/src/inventory.cpp +++ b/src/inventory.cpp @@ -258,6 +258,20 @@ std::string ItemStack::getDescription(IItemDefManager *itemdef) const return desc.empty() ? name : desc; } +std::string ItemStack::getShortDescription(IItemDefManager *itemdef) const +{ + std::string desc = metadata.getString("short_description"); + if (desc.empty()) + desc = getDefinition(itemdef).short_description; + if (!desc.empty()) + return desc; + // no short_description because of old server version or modified builtin + // return first line of description + std::stringstream sstr(getDescription(itemdef)); + std::getline(sstr, desc, '\n'); + return desc; +} + ItemStack ItemStack::addItem(ItemStack newitem, IItemDefManager *itemdef) { diff --git a/src/inventory.h b/src/inventory.h index 67a7859ed..f36bc57cf 100644 --- a/src/inventory.h +++ b/src/inventory.h @@ -49,6 +49,7 @@ struct ItemStack std::string getItemString(bool include_meta = true) const; // Returns the tooltip std::string getDescription(IItemDefManager *itemdef) const; + std::string getShortDescription(IItemDefManager *itemdef) const; /* Quantity methods diff --git a/src/itemdef.cpp b/src/itemdef.cpp index df20bdf15..5fb1e4c47 100644 --- a/src/itemdef.cpp +++ b/src/itemdef.cpp @@ -62,6 +62,7 @@ ItemDefinition& ItemDefinition::operator=(const ItemDefinition &def) type = def.type; name = def.name; description = def.description; + short_description = def.short_description; inventory_image = def.inventory_image; inventory_overlay = def.inventory_overlay; wield_image = def.wield_image; @@ -102,6 +103,7 @@ void ItemDefinition::reset() type = ITEM_NONE; name = ""; description = ""; + short_description = ""; inventory_image = ""; inventory_overlay = ""; wield_image = ""; @@ -162,6 +164,8 @@ void ItemDefinition::serialize(std::ostream &os, u16 protocol_version) const writeARGB8(os, color); os << serializeString16(inventory_overlay); os << serializeString16(wield_overlay); + + os << serializeString16(short_description); } void ItemDefinition::deSerialize(std::istream &is) @@ -213,8 +217,9 @@ void ItemDefinition::deSerialize(std::istream &is) // If you add anything here, insert it primarily inside the try-catch // block to not need to increase the version. - //try { - //} catch(SerializationError &e) {}; + try { + short_description = deSerializeString16(is); + } catch(SerializationError &e) {}; } diff --git a/src/itemdef.h b/src/itemdef.h index f47e6cbe7..ebf0d3527 100644 --- a/src/itemdef.h +++ b/src/itemdef.h @@ -56,6 +56,7 @@ struct ItemDefinition ItemType type; std::string name; // "" = hand std::string description; // Shown in tooltip. + std::string short_description; /* Visual properties diff --git a/src/script/common/c_content.cpp b/src/script/common/c_content.cpp index 774b6a326..147f6e3ed 100644 --- a/src/script/common/c_content.cpp +++ b/src/script/common/c_content.cpp @@ -56,6 +56,7 @@ void read_item_definition(lua_State* L, int index, es_ItemType, ITEM_NONE); getstringfield(L, index, "name", def.name); getstringfield(L, index, "description", def.description); + getstringfield(L, index, "short_description", def.short_description); getstringfield(L, index, "inventory_image", def.inventory_image); getstringfield(L, index, "inventory_overlay", def.inventory_overlay); getstringfield(L, index, "wield_image", def.wield_image); @@ -142,6 +143,8 @@ void push_item_definition_full(lua_State *L, const ItemDefinition &i) lua_setfield(L, -2, "name"); lua_pushstring(L, i.description.c_str()); lua_setfield(L, -2, "description"); + lua_pushstring(L, i.short_description.c_str()); + lua_setfield(L, -2, "short_description"); lua_pushstring(L, type.c_str()); lua_setfield(L, -2, "type"); lua_pushstring(L, i.inventory_image.c_str()); diff --git a/src/script/lua_api/l_item.cpp b/src/script/lua_api/l_item.cpp index d67cab76f..2d1124a4d 100644 --- a/src/script/lua_api/l_item.cpp +++ b/src/script/lua_api/l_item.cpp @@ -193,6 +193,16 @@ int LuaItemStack::l_get_description(lua_State *L) return 1; } +// get_short_description(self) +int LuaItemStack::l_get_short_description(lua_State *L) +{ + NO_MAP_LOCK_REQUIRED; + LuaItemStack *o = checkobject(L, 1); + std::string desc = o->m_stack.getShortDescription(getGameDef(L)->idef()); + lua_pushstring(L, desc.c_str()); + return 1; +} + // clear(self) -> true int LuaItemStack::l_clear(lua_State *L) { @@ -493,6 +503,7 @@ const luaL_Reg LuaItemStack::methods[] = { luamethod(LuaItemStack, get_metadata), luamethod(LuaItemStack, set_metadata), luamethod(LuaItemStack, get_description), + luamethod(LuaItemStack, get_short_description), luamethod(LuaItemStack, clear), luamethod(LuaItemStack, replace), luamethod(LuaItemStack, to_string), diff --git a/src/script/lua_api/l_item.h b/src/script/lua_api/l_item.h index 98744c071..16878c101 100644 --- a/src/script/lua_api/l_item.h +++ b/src/script/lua_api/l_item.h @@ -72,6 +72,9 @@ private: // get_description(self) static int l_get_description(lua_State *L); + // get_short_description(self) + static int l_get_short_description(lua_State *L); + // clear(self) -> true static int l_clear(lua_State *L);