diff --git a/src/client/content_cao.cpp b/src/client/content_cao.cpp index 867bbf2c8..cdc12f041 100644 --- a/src/client/content_cao.cpp +++ b/src/client/content_cao.cpp @@ -713,6 +713,8 @@ void GenericCAO::addToScene(ITextureSource *tsrc) mesh->drop(); m_meshnode->setScale(m_prop.visual_size); + m_meshnode->setMaterialFlag(video::EMF_BACK_FACE_CULLING, + m_prop.backface_culling); setSceneNodeMaterial(m_meshnode); } else if (m_prop.visual == "mesh") { @@ -832,19 +834,20 @@ void GenericCAO::setNodeLight(u8 light) } if (m_enable_shaders) { - scene::ISceneNode *node = getSceneNode(); - - if (node == nullptr) - return; - if (m_prop.visual == "upright_sprite") { + if (!m_meshnode) + return; + scene::IMesh *mesh = m_meshnode->getMesh(); for (u32 i = 0; i < mesh->getMeshBufferCount(); ++i) { scene::IMeshBuffer *buf = mesh->getMeshBuffer(i); - video::SMaterial &material = buf->getMaterial(); - material.EmissiveColor = color; + buf->getMaterial().EmissiveColor = color; } } else { + scene::ISceneNode *node = getSceneNode(); + if (!node) + return; + for (u32 i = 0; i < node->getMaterialCount(); ++i) { video::SMaterial &material = node->getMaterial(i); material.EmissiveColor = color;