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Update l_server.h
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@ -67,6 +67,12 @@ private:
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// sound_stop(handle)
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static int l_sound_stop(lua_State *L);
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// sound_resume(handle)
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static int l_sound_resume(lua_State *L);
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// sound_pause(handle)
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static int l_sound_pause(lua_State *L);
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// get_player_privs(name, text)
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static int l_get_player_privs(lua_State *L);
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