Update doc/lua_api.txt and doc/mapformat.txt even more

This commit is contained in:
Perttu Ahola 2012-03-22 17:02:40 +02:00
parent 424b36d469
commit fbc22f91d5
2 changed files with 54 additions and 10 deletions

View File

@ -145,13 +145,13 @@ Currently the API does not provide any helper functions for addition,
subtraction and whatever; you can define those that you need yourself.
stackstring/itemstring: A stack of items in serialized format.
eg. 'node "default:dirt" 5'
eg. 'tool "default:pick_wood" 21323'
eg. 'craft "default:apple" 2'
eg. 'default:dirt 5'
eg. 'default:pick_wood 21323'
eg. 'default:apple'
item: A stack of items in Lua table format.
eg. {name="default:dirt", count=1, wear=0, metadata=""}
^ a single dirt node
eg. {name="default:dirt", count=5, wear=0, metadata=""}
^ 5 dirt nodes
eg. {name="default:pick_wood", count=1, wear=21323, metadata=""}
^ a wooden pick about 1/3 weared out
eg. {name="default:apple", count=1, wear=0, metadata=""}

View File

@ -1,11 +1,11 @@
===============================================
Minetest World Format used as of 0.4.dev-120322
===============================================
=================================================
Minetest World Format used as of 0.4.dev-20120322
=================================================
This applies to a world format carrying the block serialization version 22
which is used at least in version 0.4.dev-120322.
which is used at least in version 0.4.dev-20120322.
The map data serialization version used is 22. It does not fully specify every
The block serialization version used is 22. It does not fully specify every
aspect of this format; if compliance with this format is to be checked, it
needs to be done by detecting if the files and data indeed follows it.
@ -371,6 +371,50 @@ Node metadata format
u8[len] owner
serialized inventory
Static objects
---------------
Static objects are persistent freely moving objects in the world.
Object types:
1: Test object
2: Item
3: Rat (deprecated)
4: Oerkki (deprecated)
5: Firefly (deprecated)
6: MobV2 (deprecated)
7: LuaEntity
1: Item:
u8 version
version 0:
u16 len
u8[len] itemstring
7: LuaEntity:
u8 version
version 1:
u16 len
u8[len] entity name
u32 len
u8[len] static data
s16 hp
s32 velocity.x * 10000
s32 velocity.y * 10000
s32 velocity.z * 10000
s32 yaw * 1000
Itemstring format
------------------
eg. 'default:dirt 5'
eg. 'default:pick_wood 21323'
eg. '"default:apple" 2'
eg. 'default:apple'
- The wear value in tools is 0...65535
- There are also a number of older formats that you might stumble upon:
eg. 'node "default:dirt" 5'
eg. 'NodeItem default:dirt 5'
eg. 'ToolItem WPick 21323'
Inventory serialization format
-------------------------------
- The inventory serialization format is line-based