From fdf6eecd59df8608d93faff369d19a9c1868c16a Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Fri, 25 Nov 2011 18:17:59 +0200 Subject: [PATCH] Make map generator more responsive --- src/mapgen.cpp | 2 +- src/server.cpp | 6 +++++- 2 files changed, 6 insertions(+), 2 deletions(-) diff --git a/src/mapgen.cpp b/src/mapgen.cpp index 4688a87c4..f1e109b2d 100644 --- a/src/mapgen.cpp +++ b/src/mapgen.cpp @@ -1534,7 +1534,7 @@ void make_block(BlockMakeData *data) // Maximum amount of ground above the bottom of the central block s16 maximum_ground_depth = maximum_groundlevel - node_min.Y; - #if 0 + #if 1 /* Special case for high air or water: Just fill with air and water. */ diff --git a/src/server.cpp b/src/server.cpp index 100497b61..83412abfb 100644 --- a/src/server.cpp +++ b/src/server.cpp @@ -688,7 +688,11 @@ void RemoteClient::GetNextBlocks(Server *server, float dtime, //if(server->m_emerge_queue.peerItemCount(peer_id) < 1) // Allow two blocks in queue per client //if(server->m_emerge_queue.peerItemCount(peer_id) < 2) - if(server->m_emerge_queue.peerItemCount(peer_id) < 25) + s32 max_emerge = 25; + // Make it more responsive when needing to generate stuff + if(surely_not_found_on_disk) + max_emerge = 5; + if(server->m_emerge_queue.peerItemCount(peer_id) < max_emerge) { //infostream<<"Adding block to emerge queue"<