Make active_block_range default to 2

This commit is contained in:
Perttu Ahola 2011-10-18 00:41:17 +03:00
parent 6ce0c61dc0
commit fe338745a3
2 changed files with 2 additions and 2 deletions

View File

@ -140,7 +140,7 @@
# Player and object positions are sent at intervals specified by this
#objectdata_interval = 0.2
#active_object_send_range_blocks = 3
#active_block_range = 5
#active_block_range = 2
#max_simultaneous_block_sends_per_client = 2
#max_simultaneous_block_sends_server_total = 8
#max_block_send_distance = 8

View File

@ -94,7 +94,7 @@ void set_default_settings(Settings *settings)
settings->setDefault("enable_mapgen_debug_info", "false");
settings->setDefault("objectdata_interval", "0.2");
settings->setDefault("active_object_send_range_blocks", "3");
settings->setDefault("active_block_range", "3");
settings->setDefault("active_block_range", "2");
//settings->setDefault("max_simultaneous_block_sends_per_client", "1");
// This causes frametime jitter on client side, or does it?
settings->setDefault("max_simultaneous_block_sends_per_client", "2");