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Commit Graph

296 Commits

Author SHA1 Message Date
6cd2b3b445 Use meshes to display inventory items 2016-02-07 19:51:55 +01:00
80c7612e76 Mgvalleys: use standard caves
Replace simple caves with V5 caves, adding unpredictable water and lava
settings and massive caves based on subterrain. Remove fast terrain mode
and accompanying settings. Remove superfluous temperature/humidity
settings. Remove lava/water height setting. Fix errors in humidity
handling and remove humidity_break_point setting. Move cave noises to
generateCaves. Fix minor formatting/naming issues and use
MYMAX/MYMIN/myround.
2016-01-31 22:31:25 +00:00
3c6b2ffb10 Add Valleys mapgen. 2016-01-14 05:04:29 +00:00
3e0ea3c6ed Mgflat: Set blank default spflags. Unhide 2016-01-10 04:07:47 +00:00
9943ae3f1a New 3D Mode: Pageflip
The pageflip mode requires a stereo quadbuffer, and a modern graphic
card. Patch tested with NVidia 3D Vision.

The mini-map is not drawn, but that's what is done for topbottom and
sidebyside modes as well.

Also most of the time the user would prefer the HUD to be off. That's
for the user to decide though, and toggle it manually.

Finally, the interocular distance (aka eye separation) is twice as much
as the "3d_paralax_strength" settings. I find this a strange design
decision. I didn't want to chance this though, since it's how the other
3d modes interpret this settings.
2016-01-09 16:52:29 +01:00
c26eb87aec Mgfractal: Add 3D and 4D fractals
3D Mandelbrot/Mandelbar
3D Christmas Tree
3D Mandelbulb
3D Cosine Mandelbulb
4D Mandelbulb
Plus corresponding julia set for each
Add credits for formulas
Rename parameter 'formula' to 'fractal'
Speed optimisations
2015-12-15 04:18:19 +00:00
8e3602f694 Fix some setting documentation
* Horizontal and vertical are used wrongly. Use height and width because
	horizontal/vertical describes different things. Thanks @kilbith for pointing out.
* Update minetest.conf.example and settings_translation_file.cpp
* Correct maximum/minimum copy paste mistake.
2015-12-10 19:08:03 +01:00
c24f3b0a65 Mgfractal: Move julia set selection into formula parameter
Improve default parameters
Update and improve documentation
Unhide mapgen, but is still unstable
2015-11-23 00:34:09 +00:00
d7bbe81726 Mapgen: Add global 'decorations' flag
Flag is set by default in MapgenParams
The global 'trees' flag remains but is now
undocumented and unset by default in MapgenParams
Add mgv6_spflag 'trees' set by default in
defaultsettings.cpp to affect new worlds only
This is automatically backwards
compatible for existing worlds
2015-11-21 00:10:08 +00:00
cb7da90138 Mgfractal: Revert unnecessary duplication of parameters 2015-11-15 08:13:36 +00:00
987d6a82f6 Mgfractal: Create a choice of 4 mandelbrot formulas 2015-11-14 04:25:47 +00:00
4434498367 Mgv6: Move global mapgen flag 'flat' into mgv6 spflags
Add mgv6 spflag 'flat'
Global flag is kept for backwards compatibility but is now undocumented
2015-11-13 04:25:08 +00:00
76c9abe4c8 Mapgen: Add flat mapgen in hidden form 2015-11-11 09:37:54 +00:00
78caafbd43 Update minetest.conf.example and src/settings_translation_file.cpp 2015-11-08 21:23:09 +01:00
2ec1eee090 Conf.example, settingtypes: Improve mgfractal documentation 2015-11-06 11:12:07 +00:00
64049cf72a Mgfractal: Add documentation to conf.example and settingtypes 2015-11-04 05:22:55 +00:00
c0a7c670a4 findSpawnPos: Add setting for max height above water level
Increase default from 6 to 16 to help with mgv7 and mgfractal
Large-scale or alternative mapgens can result in a lowland spawn point not
being found, causing a spawn at (0, 0, 0) possibly buried underground
The max height is now settable to allow correct player spawn
in any mapgen or when using custom noise parameters
2015-10-29 20:03:15 +00:00
6907c3e40a Escape " in generated settings_translation_file.cpp 2015-10-25 10:56:58 +01:00
6f2d9de769 Improve Lua settings menu
* Add key settings to setting table and ignore them later
  This way they are added to the auto-generated minetest.conf.example
* Add flags type
* Add input validation for int, float and flags
* Break in-game graphic settings into multiple sections
* Parse settingtpes.txt in mods and games
* Improve description for a lot of settings
* Fix typos and wording in settingtypes.txt
* Convert language setting to an enum
2015-10-24 19:39:15 +02:00
006ef5b4a5 New settings tab contain all possible settings
Settings are automatically parsed from builtin/settingtypes.txt
The edit dialog automatically adjust based on the type of setting
2015-10-17 22:06:29 +02:00
2139d7d45f Refactor logging
- Add warning log level
- Change debug_log_level setting to enumeration string
- Map Irrlicht log events to MT log events
- Encapsulate log_* functions and global variables into a class, Logger
- Unify dstream with standard logging mechanism
- Unify core.debug() with standard core.log() script API
2015-10-14 01:03:54 -04:00
4967e483b6 Mgv5/mgv7 biomes: Reduce heat and humidity noise spreads to former value of 750 2015-09-07 02:56:20 +01:00
fa30a14c5c Make example config more readable 2015-09-01 20:29:03 +03:00
17b7b7c85f Dungeongen: Remove floating frames
Preserves the rare unbroken protruding dungeons
Fix random range for first room roomplace
Fix checked volume for first room 'fits' bool
and check for 'untouchable' flag instead of 'inside'
Remove 'enable floating dungeons' setting
2015-08-29 06:27:29 +01:00
6c5bc14290 Fix comment positioning in minetest.conf.example 2015-08-24 14:05:18 -04:00
ee6cad1546 Defaultsettings: Increase client_mapblock_limit to 5000 2015-08-15 20:29:30 +01:00
a8e238ed06 Add count based unload limit for mapblocks 2015-08-13 07:56:07 +02:00
ec796b8e81 Add map limit config option 2015-08-02 14:27:04 +02:00
3b50b2766a Optional reconnect functionality
Enable the server to request the client to reconnect.

This can be done with the now extended minetest.request_shutdown([reason], [reconnect]) setting.
2015-07-23 07:38:13 +02:00
8b472fdc05 Conf.example: Update mgv7 noise parameters 2015-07-22 02:29:26 +01:00
bf7174f3f9 Server kicks: make messages configurable, cache wstring 2015-07-17 06:37:16 +02:00
39439cbd3d Add new leaves style - simple (glasslike drawtype) 2015-07-08 11:20:07 +02:00
b2160bcecd Disable mesh cache by default 2015-07-01 13:50:25 +02:00
91f95fd4df Biome API: Increase heat and humidity noise spreads to 1000 2015-06-30 07:04:18 +01:00
b160f8dfe7 Minimap update 2015-06-28 12:17:36 +02:00
622918d8a8 Mgv7: Edit noise parameters. Fewer octaves, larger spreads. 2015-06-21 04:34:19 +01:00
e45ecad3ab Biome API: Add noise defined biome blend 2015-06-18 07:05:22 +01:00
43fcfbfe05 Improved parallax mapping. Generate heightmaps on the fly. 2015-06-14 21:13:36 +02:00
f16ebbfecf Mgv6: Enable snowbiomes by default. Double biome noise spread. 3 octaves, 0.5 persistence for humidity 2015-05-26 02:08:06 +01:00
774e5d17c4 Biome API, mgv7: Increase heat/humidity spreads. Improve mgv7 noise parameters 2015-05-24 04:33:09 +01:00
6c06330daf Add core.request_insecure_environment() 2015-05-16 18:33:19 -04:00
3a8c788880 Add mod security
Due to compatibility concerns, this is temporarily disabled.
2015-05-16 18:32:31 -04:00
5a1975a4e3 Change lower limit of display_gamma to 1.0 (linear light)
Now matches function comment
2015-05-11 02:03:09 +10:00
77e4a467f0 Conf.example: Update recommended maximum cloud radius to 26 2015-05-08 01:17:50 +01:00
9345ba7b6a Clouds: Make cloud area radius settable in .conf 2015-05-04 22:41:13 +02:00
a09e4427d6 Defaultsettings: Add dungeons and jungles flags. Update conf.example 2015-04-14 02:04:57 +01:00
39fd4da7a0 Conf.example: Update, fix and improve mapgen flags docs
Remove dynamic weather year parameter
2015-04-13 07:35:25 +01:00
ddf96c7a17 Fix some minor details from 6d61375 2015-04-01 00:19:10 -04:00
6d61375cc7 Clean scaling pre-filter for formspec/HUD. 2015-04-01 00:01:05 -04:00
11372ac646 Do not enable texture_clean_transparent by default
This feature is still experimental and has some issues. Also,
increase texture_min_size to 64 px. The setting was initially
a conservative 16 so that the effect would not be noticable
for players who aren't using aniso/bi/trilinear filtering. This
isn't necessary now that texture_clean_transparent is disabled
by default.
2015-03-23 18:25:14 -04:00