Commit Graph

28 Commits

Author SHA1 Message Date
sapier 127f354e7a Fix formspec replacement handling for in game formspecs 2014-04-22 20:59:01 +02:00
BlockMen e4d1970abf Fix game pause in singleplayer 2014-03-13 14:06:18 +01:00
Selat 7cac34c807 Pass arguments by reference 2014-03-12 17:34:48 -04:00
sapier a4e2198e41 Replace pause and message menu by formspec ones 2014-03-05 18:44:14 +01:00
Kahrl 8966c16ad2 Add formspec table 2014-01-13 18:11:08 -05:00
BlockMen 25edae00ea Reworked formspecs and kahrl's hexcolor parser 2013-11-03 22:14:37 +01:00
Novatux 0b78889289 Send a on_receive_fields event when formspec is closed, with fields.quit = "true" 2013-11-03 11:53:59 +01:00
Kahrl 3c4734d69a Change mainmenu texture handling + small misc changes
Texture names must now be escaped in formspec elements image[],
background[], image_button[], image_button_exit[].

Instead of special-case handling of texture loading (and unloading
which was missing) in guiFormSpecMenu.cpp, use the newly created
ISimpleTextureSource interface which is a minimal subset of
ITextureSource. There is an implementation of this interface
used by GUIEngine (MenuTextureSource).

Fix an off-by-one bug in unescape_string; it caused requests for a
texture called "\0".
2013-09-11 00:08:56 +02:00
Kahrl 8548bb75b6 GUIFormSpecMenu focus fixes 2013-08-19 15:49:36 +02:00
sapier 09a50d0458 Add translation for main menu
Add engine.gettext() and remove gettext() calls in guiFormspecMenu.cpp
2013-08-17 16:01:43 +02:00
Kahrl 5e312dc40d Don't automatically scroll listbox when selecting an item in the middle 2013-08-16 00:58:03 +02:00
Kahrl d8337034b5 Formspec textlist: Black Irrlicht magic to detect fake doubleclicks 2013-08-16 00:08:19 +02:00
Kahrl 4e1f50035e Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
sapier 88d43af276 Fix many formspec menu bugs 2013-07-07 19:49:52 -04:00
Sfan5 307c57dcc4 Use hexadecimal RRGGBB instead of colorkeys, rename getColor to parseColor 2013-07-06 10:32:58 +02:00
sapier 967121a34b Replace C++ mainmenu by formspec powered one 2013-07-02 19:58:20 -04:00
Kahrl d74c377337 Formspec: Don't perform black magic if selected item fits the guess 2013-06-18 01:32:11 +02:00
Ilya Zhuravlev 6a1670dbc3 Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
Sfan5 6d0ea26c2d Update Copyright Years 2013-02-24 20:15:24 +01:00
PilzAdam 497ff1ecd6 Change Minetest-c55 to Minetest 2013-02-24 18:49:03 +01:00
RealBadAngel f4b7e1a570 New elements in formspec, item_image and item_image_button.
Fixed also game bug drawing dragged item behind fields, buttons etc.
2012-12-01 20:39:41 +02:00
Jürgen Doser c1d8eeb70a Make dragged itemstack following the mouse cursor much smoother
by using the cursor coordinates directly, instead of updating them only when a mouse event is seen.
2012-11-30 22:07:30 +02:00
RealBadAngel 8e5167d726 Adding background to Formspec 2012-11-08 19:22:37 +01:00
Perttu Ahola e1a495ee30 Make inventory GUI do sane things when server-side inventory acts unusually 2012-09-02 22:51:38 +03:00
Perttu Ahola 2ac20982e0 Detached inventories 2012-07-24 20:57:17 +03:00
Perttu Ahola 6dfefaf229 Formspec button_exit[] and image_button_exit[] 2012-07-22 17:40:48 +03:00
Perttu Ahola 4cc98d7add minetest.register_on_player_receive_fields() 2012-07-22 17:40:48 +03:00
darkrose 506203345b Implement formspec 2012-07-22 17:40:41 +03:00