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Commit Graph

29 Commits

Author SHA1 Message Date
ShadowNinja
b114fd87a9 Resize object_marker_red.png to 16x16
Having a non-power-of-two image broke the Android app.
2016-02-28 14:28:27 -05:00
RealBadAngel
5f4ed94d90 Minimap: show player markers 2016-02-19 21:31:22 +01:00
RealBadAngel
b44da4916a Cleanup selection mesh code, add shaders for halo and selection boxes 2016-02-08 03:57:42 -05:00
Sapier
06632205d8 Android: Implement Autohiding button bars to cleanup screen 2015-12-18 20:35:54 +01:00
Maksim Gamarnik
5d88501a57 Compress textures and fonts
Used PNGOUT, OptiPNG and DeflOpt.
Removes ~350 KB without any loss in quality.
2015-10-15 01:45:59 -04:00
RealBadAngel
655fc6010f Fix relief mapping issues 2015-07-16 15:36:48 +02:00
RealBadAngel
ffd16e3fec Add minimap feature 2015-06-27 03:42:01 +02:00
rubenwardy
b13809f0c0 Use frame instead of words 'no screenshot available' 2015-06-24 07:33:38 +02:00
Kodexky
62feade05d Add extra buttons to Android GUI. All icons are licensed by freepik.com under CC BY 3.0 2014-12-30 00:30:28 +10:00
Kahrl
0483f91f30 Regenerate server_flags_creative.png from XCF 2014-12-21 13:29:02 +01:00
Kahrl
17dde5ddd0 Fix background of creative icon (was black, now transparent) 2014-12-14 05:09:43 +01:00
Kahrl
733d3182bd Display serverlist flags as icons 2014-12-13 00:33:38 +01:00
SmallJoker
19ccc27d37 Fix MSVC compiling warnings and remove an unused texture 2014-12-12 16:09:34 -05:00
RealBadAngel
8da3136183 Change default halo.png for better visibility. 2014-09-19 17:47:19 +02:00
RealBadAngel
58e6d25e03 Node highlighting. 2014-09-17 22:06:13 +02:00
sapier
1cc40c0a7c Add support for Android 2.3+
There have been plenty of ppl involved in creating this version.
I don't wanna mention names as I'm sure I'd forget someone so I
just tell where help has been done:
- The partial android versions done by various ppl
- Testing on different android devices
- reviewing code (especially the in core changes)
- testing controls
- reviewing texts

A big thank you to everyone helping this to be completed!
2014-06-29 18:17:56 +02:00
sapier
7b3602bab3 Fix regression dirt texture not beeing default in non cloud menu 2014-06-14 20:51:57 +02:00
RealBadAngel
2330267d22 Shaders rework. 2013-12-03 18:55:25 +01:00
PilzAdam
2af5864534 Make freetype usage configureable by a setting 2013-08-04 20:35:14 +02:00
Novatux
383153419b Add texture pack selection to main menu 2013-08-04 16:52:30 +02:00
sapier
967121a34b Replace C++ mainmenu by formspec powered one 2013-07-02 19:58:20 -04:00
David Gumberg
26165453d2 Compress textures 2013-06-18 19:48:04 +00:00
PilzAdam
730d316efe Higher resolution menuheader 2013-05-25 20:12:51 +02:00
PilzAdam
c67f72890c Add menu_header.png and remove old, unused textures 2013-05-20 17:04:00 +02:00
khonkhortisan
1586cdac53 unkn own block -> unkn own node 2013-04-05 15:57:39 +02:00
ShadowNinja
350596b94f Add cloud menu background by Krisi, configurable with the menu_clouds option.
Also add a menuheader, menusplash, menufooter_clouds, and allow HD menu footers.
And finally don't git-ignore textures/base/.
2013-03-13 21:18:40 -04:00
Ilya Zhuravlev
e204bedf1d Update menulogo.png 2013-03-10 23:57:30 +04:00
Perttu Ahola
18d8e3acec Support custom textures installed as /textures/all/*.png 2012-04-07 10:43:06 +03:00
Perttu Ahola
97b693052c Flatten share/ and user/ in the source and for the RUN_IN_PLACE build 2012-03-20 00:08:00 +02:00