Thresher
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180ec92ef9
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Remove trailing whitespace (#13505)
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2023-05-18 20:34:18 +02:00 |
x2048
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6cd2eea487
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Move drawing of wield tool into a dedicated step of the pipeline (#13338)
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2023-03-19 21:31:15 +01:00 |
x2048
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ff6dcfea82
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Implement rendering pipeline and post-processing (#12465)
Co-authored-by: Lars Mueller <appgurulars@gmx.de>
Co-authored-by: sfan5 <sfan5@live.de>
Co-authored-by: lhofhansl <lhofhansl@yahoo.com>
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2022-09-06 08:25:18 +02:00 |
Dmitry Kostenko
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b6555ee6af
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Reset override material in anaglyph
Reset override material properties before applying the color filter.
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2022-01-16 13:10:33 +01:00 |
Jean-Patrick Guerrero
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285ba74723
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GUIScene: Clear depth buffer + replace deprecated clearZBuffer calls
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2021-03-16 23:28:16 +01:00 |
Vitaliy
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11928b7af1
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Render copyright notice: Fix name spelling (#7042)
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2018-02-15 21:19:34 +01:00 |
Vitaliy
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28841961ba
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Rewrite rendering engine (#6253)
* Clean draw_*() arguments
* Split rendering core
* Add anaglyph 3D
* Interlaced 3D
* Drop obsolete methods
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2017-10-31 19:27:10 +01:00 |