Thresher
|
180ec92ef9
|
Remove trailing whitespace (#13505)
|
2023-05-18 20:34:18 +02:00 |
x2048
|
6cd2eea487
|
Move drawing of wield tool into a dedicated step of the pipeline (#13338)
|
2023-03-19 21:31:15 +01:00 |
x2048
|
ff6dcfea82
|
Implement rendering pipeline and post-processing (#12465)
Co-authored-by: Lars Mueller <appgurulars@gmx.de>
Co-authored-by: sfan5 <sfan5@live.de>
Co-authored-by: lhofhansl <lhofhansl@yahoo.com>
|
2022-09-06 08:25:18 +02:00 |
sfan5
|
3579dd2186
|
Restore Irrlicht 1.9 support
|
2021-03-09 21:53:17 +01:00 |
Vitaliy
|
ccbf8029ea
|
Cleanup shader generation code (#10663)
Shader generation is a mess. This commit cleans some parts up, including dropping remains of HLSL support which was never actually implemented.
|
2020-12-19 20:57:10 +01:00 |
Quentin Bazin
|
5f1cd555cd
|
Move client-specific files to 'src/client' (#7902)
Update Android.mk
Remove 'src/client' from include_directories
|
2018-11-28 20:01:49 +01:00 |
Vitaliy
|
11928b7af1
|
Render copyright notice: Fix name spelling (#7042)
|
2018-02-15 21:19:34 +01:00 |
paramat
|
179476d833
|
LINT: Add files to whitelist, fix detected indent errors
|
2017-11-06 12:54:08 +00:00 |
Vitaliy
|
28841961ba
|
Rewrite rendering engine (#6253)
* Clean draw_*() arguments
* Split rendering core
* Add anaglyph 3D
* Interlaced 3D
* Drop obsolete methods
|
2017-10-31 19:27:10 +01:00 |