Commit Graph

9 Commits

Author SHA1 Message Date
Thresher 180ec92ef9
Remove trailing whitespace (#13505) 2023-05-18 20:34:18 +02:00
x2048 6cd2eea487
Move drawing of wield tool into a dedicated step of the pipeline (#13338) 2023-03-19 21:31:15 +01:00
x2048 ff6dcfea82
Implement rendering pipeline and post-processing (#12465)
Co-authored-by: Lars Mueller <appgurulars@gmx.de>
Co-authored-by: sfan5 <sfan5@live.de>
Co-authored-by: lhofhansl <lhofhansl@yahoo.com>
2022-09-06 08:25:18 +02:00
sfan5 3579dd2186 Restore Irrlicht 1.9 support 2021-03-09 21:53:17 +01:00
Vitaliy ccbf8029ea
Cleanup shader generation code (#10663)
Shader generation is a mess. This commit cleans some parts up, including dropping remains of HLSL support which was never actually implemented.
2020-12-19 20:57:10 +01:00
Quentin Bazin 5f1cd555cd Move client-specific files to 'src/client' (#7902)
Update Android.mk
Remove 'src/client' from include_directories
2018-11-28 20:01:49 +01:00
Vitaliy 11928b7af1 Render copyright notice: Fix name spelling (#7042) 2018-02-15 21:19:34 +01:00
paramat 179476d833 LINT: Add files to whitelist, fix detected indent errors 2017-11-06 12:54:08 +00:00
Vitaliy 28841961ba Rewrite rendering engine (#6253)
* Clean draw_*() arguments

* Split rendering core

* Add anaglyph 3D

* Interlaced 3D

* Drop obsolete methods
2017-10-31 19:27:10 +01:00