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Commit Graph

3612 Commits

Author SHA1 Message Date
18cfd89a86 Display Lua memory usage at the time of Out-of-Memory error
Also misc. minor cleanups
2015-08-10 01:38:09 -04:00
a953ff4dfc Fix segfaults caused by the Environment not being initialized yet 2015-08-09 23:36:55 +02:00
35cc90b086 Remove unused file 2015-08-09 13:27:42 +02:00
63b12f1f04 Fix camera updates being toggled by N key in release mode (#2762) 2015-08-07 06:02:06 +02:00
5c3c965c1a Fix detection of sneaking node
This fixes bug 1551
2015-08-06 03:14:56 -04:00
8560ece02e Fix BufferedPacket race condition (fixes #2983)
This was caused by the use the non-threadsafe SharedBuffer in a
threaded context.
2015-08-06 02:25:35 -04:00
bd0b469d3d Fix critical vulnerabilities and bugs with NetworkPacket 2015-08-06 00:10:57 -04:00
49cf66d785 Initialize random for verification key generation too 2015-08-06 05:48:07 +02:00
bcf47bc67c Improve Script CPP API diagnostics 2015-08-05 21:13:03 -04:00
3183d5a403 connection: Make assertions non-fatal for received data 2015-08-05 21:01:13 -04:00
3295f3c401 Fix tiling issues for PLANTLIKE and FIRELIKE with FSAA 2015-08-05 22:52:32 +02:00
7a6e4dc54a Cavegen V6: Make all caves consistent with 0.4.12 stable
When tunnels entirely above ground were avoided, the
missing pseudorandom calls changed the allowed caves.
Now, above ground tunnels are not placed while
still running all previous pseudorandom calls.
2015-08-03 06:39:23 +01:00
cf77e0333d Biome API: Make fallback biome stone and water, disable filler 2015-08-03 02:34:32 +01:00
abe6c072d6 src/util/numeric.{cpp,h}: Fix FacePositionCache data race 2015-08-02 19:42:22 +02:00
060e56b24c Fix "bouncy" blocks
Before players "bounced" too high. Now, while still allowing to bounce, higher speed bounces are throttled.
2015-08-02 19:40:23 +02:00
868a1a5c13 src/client/tile.cpp: Fix reference counting 2015-08-02 19:26:15 +02:00
ec796b8e81 Add map limit config option 2015-08-02 14:27:04 +02:00
a5e5aa5be9 Prepend "Lua: " before lua exceptions
src/server.cpp
src/emerge.cpp
2015-08-02 02:17:37 -04:00
c4287a0d68 src/wieldmesh.cpp: Fix mesh extrusion memory leak 2015-08-02 02:16:30 -04:00
ebe7b31538 src/client.cpp: Fix mapper memory leak 2015-08-02 02:15:38 -04:00
42cf5e972d Improve accuracy and safety of float serialization
Multiplying by a factor of 1/1000.f (rather than dividing by 1000.f) directly
introduces an error of 1 ULP.  With this patch, an exact comparison of a
floating point literal with the deserialized F1000 form representing it is now
guaranteed to be successful.
In addition, the maxmium and minimum safely representible floating point
numbers are now well-defined as constants.
2015-08-01 19:30:08 -04:00
bf991bde45 Clean up util/serialization.{cpp,h} and add unit tests 2015-08-01 19:24:46 -04:00
67997af67f src/environment.cpp: Fix NULL pointer dereference 2015-08-01 20:44:18 +02:00
79e2647556 src/network/connection.h: Fix race condition 2015-08-01 20:44:17 +02:00
c39a85a88d Android: Add githash header to spare rebuilds after new commits
Before, android_version.h got changed at every new commit. Now, we
only change it with new minetest releases. Analogous to how cmake
does it,  we add an android_version_githash.h file that communicates
the git hash to C++ code.

Also, unify VERS_MAJOR, VERS_MINOR and VERS_PATCH variable
calculation inside the whole makefile.
2015-08-01 20:42:07 +02:00
7919318be7 tests: Log exceptions thrown inside of unit tests 2015-07-31 23:30:25 -04:00
cfed682d04 Dungeon generation: Fix code style issues in dungeongen.cpp 2015-08-01 00:37:26 +01:00
05fe9ab2d4 Small SendableMediaAnnouncement cleanup
-> Remove the SendableMediaAnnouncement struct
-> Forge the packet directly in the m_media loop, spare one loop and the construction of a vector
-> Use preincrement to spare iterator copies
2015-07-31 01:01:00 +02:00
eb3aac20c8 Android: fix horrible libiconv build
Before, our libiconv build was a joke. We first called configure for our own build host system,
then called make, before we executed a Android.mk script we provided as patch. The first "native make"
always failed, and the LIBICONV_LIB file setting in our Makefile didn't match the built one,
resulting in an always-rebuild of iconv.

This commit cleans up this total mess, removes the double-build, and the Android.mk, and properly calls
./configure with the according target platform, and uses a built toolchain.

As we have to deal with the android bug "NDK: Support for prebuild libs with full sonames"
https://code.google.com/p/android/issues/detail?id=55868
as the 2013 patch
https://lists.gnu.org/archive/html/libtool-patches/2013-06/msg00002.html
by Google's David Turner wasn't inside the 2011 libtool, we pass -avoid-version to
libtool.

Thanks to the proper build, wide_to_utf8 works for android now, removing us of the need to disable it.
2015-07-29 15:59:06 +02:00
ca63f7f10d Precalculate mapblock relative size. This permit to remove many s16 calculs on runtime 2015-07-29 11:45:44 +02:00
88a6b9f52d Fixed minimap memory leak 2015-07-27 11:06:46 -04:00
f336d3ffb6 Fix srp.cpp:815 leak
Thanks @Zeno-
2015-07-27 08:15:39 +02:00
c30a2d6854 Add AreaStore data structure 2015-07-27 06:42:56 +02:00
454a290370 Fix MSVC number conversion warning 2015-07-25 17:38:04 +02:00
fa1096ec49 Fix minetest.get_(all)_craft_recipe(s) regression
Since 03e0dd33a8 the calls didn't return an output count
for the recipes.
2015-07-25 17:33:41 +02:00
4e6971e593 Cleanup server addparticle(spawner) by merge two identical functions. 2015-07-25 12:24:28 +02:00
288302a1f0 Fix documentation of dedicated_server_loop 2015-07-24 23:11:19 +02:00
5bde7798e9 Check output of mpz_set_str and fix leak on error condition
Also add static identifier as upstream did
2015-07-24 22:42:54 +02:00
aab7c83d02 Remove some old dead code. Fix some Clang warnings in SRP (ng->N... will
always evaluate to true.
2015-07-24 21:48:02 +02:00
2eb329cc63 Bump protocol to 26
This was needed due to the TileDef serialisation changes. Originally it has been planned
to also add utf-8 based chat to 26, but chat changes aren't final yet, so they are done
in one change, after the release, and not two small ones, causing us having to be compliant
to three versions of the packet.
2015-07-24 20:32:26 +02:00
3b50b2766a Optional reconnect functionality
Enable the server to request the client to reconnect.

This can be done with the now extended minetest.request_shutdown([reason], [reconnect]) setting.
2015-07-23 07:38:13 +02:00
1e0e85f82e Fix issues with light of attached CAOs 2015-07-23 04:35:13 +02:00
d569c91f48 Mgv7: Use density noise + density gradient for mountain terrain
Tune and optimise noise parameters
2015-07-21 23:16:14 +01:00
60350699c7 Add wielded (and CAOs) shader 2015-07-21 23:56:41 +02:00
254dbe7abd Clarify docs for auth.cpp method 2015-07-21 18:14:39 +02:00
a57d83b46a Ask auth handler to create auth when a default password is set
-> Fix server crash with protocol >=25 if a default password is set.
-> Remove some useless and possibly confusion causing code for the TOCLIENT_FIRST_SRP packet handler
2015-07-21 18:12:28 +02:00
fa7fe510d9 Remove profiler.h include where it's not needed. Remove some unreachable and very old code 2015-07-21 08:10:43 +02:00
5ebb4237e2 Added get_player_velocity() method. Fixes #1176 2015-07-20 05:40:44 +02:00
7bbb9b066a MoveItemSomewhere double bugfix
-> Fix bug where MoveSomewhere from an infinite source would fill the destination inventory with copies of itself.
-> Fix bug where MoveSomewhere would needlessly call callbacks.
-> Remove trailing whitespaces
2015-07-19 06:23:41 +02:00
4046f3e302 Cavegen: Mgv6: No small caves entirely above ground
Mgv5/mgv7: Remove 'should make cave hole' feature
Remove ravine code
2015-07-19 02:47:11 +01:00