Commit Graph

211 Commits

Author SHA1 Message Date
Jeija c1fee78e85 Place block when holding sneak while right-clicking nodes with formspec 2013-01-28 00:44:42 +04:00
PilzAdam c691d619c2 Bugfix: else repeat_rightclick_timer = 0; 2013-01-14 21:38:40 +01:00
Jeija 61f5ca6b16 Add particles 2013-01-14 15:27:00 +01:00
PilzAdam 8aa190606e Disable all HP handling if enable_damage is false 2013-01-07 18:39:45 +01:00
sapier 0b1d09ff4f Fix buttons not working for Lua-triggered formspecs 2013-01-07 19:00:33 +02:00
PilzAdam 615fd498bc Fix typo doubletab -> doubletap 2013-01-04 20:04:48 +01:00
PilzAdam 82fd83fd12 Switch to fly mode if spacebar is doubleclicked
Can be turned off in the key change GUI or in minetest.conf via doubletab_space
2013-01-04 18:51:38 +01:00
Jeija b50da63852 Repeated right clicking when holding the right mouse button
Configure using repeat_rightclick_time in minetest.conf
2013-01-04 18:33:53 +01:00
PilzAdam d2b1210376 Adjust the maximum alpha of the red hurt screen 2013-01-03 16:15:46 +01:00
Jeija a27cdf16f4 Tilt camera on player damage (tweaked by PilzAdam) 2013-01-03 15:16:46 +01:00
PilzAdam 8493979d86 Replace constant red hurt screen with fade out red 2013-01-02 23:06:17 +01:00
sapier da9707950e Add TOCLIENT_SHOW_FORMSPEC to display formspecs at client from lua 2013-01-02 20:59:37 +02:00
Esteban I. Ruiz Moreno 578ece8dd0 Add selectionbox_color, crosshair_color, and crosshair_alpha options 2012-12-27 13:10:03 -03:00
PilzAdam 52ba413185 Only fly through walls in noclip mode wich requires the noclip privilege 2012-12-11 16:44:13 +01:00
Perttu Ahola fd9e226b79 Update GUI texts 2012-12-06 21:02:02 +02:00
Jürgen Doser 7d2f0d7b1b draw gui later. this fixes the hotbar disappearing while rendering to texture. 2012-12-06 20:43:17 +02:00
Perttu Ahola 804a7875a2 Smooth day-night transitions 2012-12-02 18:02:45 +02:00
Perttu Ahola cd1f604ffe Handle day-night transition in shader and make light sources brighter when shaders are used 2012-12-02 14:24:58 +02:00
Perttu Ahola 27373919f4 Implement a global shader parameter passing system and useful shaders 2012-12-02 00:46:18 +02:00
Kahrl 22e6fb7056 ShaderSource and silly example shaders 2012-12-02 00:46:18 +02:00
Perttu Ahola bee170570d On-demand item meshes and textures 2012-12-02 00:38:26 +02:00
PilzAdam bb454b1846 Merge support for anaglyph stereo 2012-12-01 12:41:05 +01:00
Jürgen Doser c1d8eeb70a Make dragged itemstack following the mouse cursor much smoother
by using the cursor coordinates directly, instead of updating them only when a mouse event is seen.
2012-11-30 22:07:30 +02:00
MirceaKitsune 3d1c481f0b RealBadAngel's patch which allows the lua api to read pressed player keys. This should make it possible to change the player's animation based on what he is doing
Correct lua api version number

Always update animations and attachments after the entity is added to scene client side. Fixes animations not being applied in client initialization for some reason. Attachments should be re-tested now just to be safe.

Fix a segmentation fault caused by reaching materials that didn't exist in a loop for setting texture
2012-11-25 19:14:24 +02:00
MirceaKitsune 8b16e5f27d Anaglyph stereo support, created by xyz 2012-11-13 19:20:35 +02:00
Perttu Ahola ee2d9d973a Reorganize ClientMap rendering code for a bit more performance
- Don't select blocks for drawing in every frame
- Sort meshbuffers by material before drawing
2012-09-04 22:41:03 +03:00
Perttu Ahola c009aa3a22 Fix building on top of (pointable && buildable_to) nodes 2012-07-23 20:42:08 +03:00
Perttu Ahola 4cc98d7add minetest.register_on_player_receive_fields() 2012-07-22 17:40:48 +03:00
darkrose 506203345b Implement formspec 2012-07-22 17:40:41 +03:00
Bad-Command cc10eec6c6 Fix signed overflow in getPointedThing 2012-07-21 16:13:51 +03:00
Perttu Ahola 2795f44f03 Server-side checking of digging; disable_anticheat setting 2012-07-21 14:38:49 +03:00
Perttu Ahola 16ad10e62f Allow defining player's inventory form in Lua 2012-07-19 14:09:16 +03:00
Kahrl 1575448b1a Custom boxy nodes (stairs, slabs) and collision changes 2012-06-17 16:34:39 +03:00
Perttu Ahola 9f031a6759 Optimize headers 2012-06-17 04:03:39 +03:00
Perttu Ahola 07ccc15fc2 Allow node cracking animations of any length 2012-06-16 18:02:56 +03:00
Perttu Ahola fd1135c7af Node texture animation 2012-06-16 16:47:28 +03:00
Perttu Ahola 6a0388bb4b Node placement client-side prediction 2012-06-10 12:46:48 +03:00
Perttu Ahola 7ba72f2763 Remove a random old comment and a #define from game.cpp 2012-06-09 13:40:07 +03:00
Perttu Ahola 037b259197 Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
Perttu Ahola a09d86dd3c Update inventory menu from formspec on-the-fly 2012-06-03 22:31:02 +03:00
Perttu Ahola 1709fd854a Implement image[<X>,<Y>;<W>,<H>;<texture name>] and allow floating-point values in formspec 2012-06-03 22:31:02 +03:00
Perttu Ahola 7bf446f671 Reshape inventory menu code 2012-06-03 22:31:02 +03:00
Perttu Ahola d7447cdf9e Implement sign using form field protocol 2012-06-03 22:31:01 +03:00
darkrose c4315a7afa Strip unneeded variables from NodeMetadata 2012-06-03 22:31:00 +03:00
Kahrl 704782c95b WIP node metadata, node timers 2012-06-03 22:31:00 +03:00
Perttu Ahola 6a57eabb14 Handle failing openal init properly, add enable_sound and sound_volume settings 2012-04-06 15:30:36 +03:00
Perttu Ahola 22a5a1fa43 Show reported map seed on debug info (F5) 2012-04-04 22:43:54 +03:00
Perttu Ahola a869d23451 Fix sound direction and add experimental:soundblock alias sb in minimal for testing 2012-04-04 13:32:08 +03:00
Perttu Ahola 52122c342d Add 'fly' and 'fast' privileges and the underlying privileges-to-client system 2012-03-31 16:25:02 +03:00
Perttu Ahola 4fb6c07535 Change postfixes from N.ogg to .N.ogg in user/testsounds/ loader 2012-03-25 18:51:05 +03:00