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mirror of https://github.com/minetest/minetest.git synced 2025-06-29 14:40:25 +02:00
Commit Graph

2031 Commits

Author SHA1 Message Date
857fe0551c Set a better version number 2011-10-15 12:51:30 +03:00
5341bf59c2 Improve mobv2 2011-10-15 12:17:21 +03:00
43a28f04fa mobv2 2011-10-15 02:28:57 +03:00
080002f8ed Lock mutex when accessing m_env in Server::~Server 2011-10-14 12:39:25 +03:00
853a78681e In CMake scripts: New version number, fix MSVC stuff 2011-10-14 09:55:39 +03:00
9e46cbf7ea Header file tweaking; mainly for speed 2011-10-12 13:53:38 +03:00
b60b58b627 Saner block modification flag operation for not saving everything always 2011-10-12 10:53:37 +03:00
3e975d8f28 minetestmapper: Fix the way ylist is computed, use cStringIO instead of rolling own Bytestream, remove some artifacts when drawing underground blocks, introduce a --drawunderground switch (defaults to of), 'blocknum' renamed to 'content'. 2011-09-27 02:38:19 +02:00
a7833cca22 Merge remote-tracking branch 'marktraceur/master' 2011-09-26 22:41:06 +03:00
08ac3454cc minetestmapper speed tweaks (kahrl & JacobF) 2011-09-26 22:31:34 +03:00
3ca847b4e1 Add apple color to minetestmapper and fix cactus color 2011-09-26 20:55:00 +03:00
e7fcc08d26 Fix minetestmapper.py 2011-09-26 20:54:42 +03:00
520b470217 Merge remote-tracking branch 'kahrl/sectors2sqlite-fix' 2011-09-26 20:01:46 +03:00
9a7471b740 Rotate wielded tool the right way and modify axe graphics accordingly 2011-09-26 16:10:54 +03:00
061d4b4202 Merge branch 'view_bobbing_and_vielded_tool' 2011-09-26 15:10:02 +03:00
2ecd53ce09 Fix single-frame lag in camera yaw/pitch, tune view bobbing and add wielded tool movement when walking and tweak stuff a bit 2011-09-26 15:09:04 +03:00
561bb64963 Support Python 2 and 3 in sectors2sqlite.py. 2011-09-26 13:24:21 +02:00
d5899a53fd Fix processing of blocks below y=0 in sectors2sqlite.py. 2011-09-26 13:10:22 +02:00
b9e680d06c Server user limit configuration option 2011-09-26 11:57:51 +03:00
0ccc0ac927 Merge remote-tracking branch 'darkrose/master' 2011-09-26 11:57:28 +03:00
63eca0feb2 Merge pull request #10 from joshbeck/master
Fixed null pointer dereference errors found by cppcheck
2011-09-24 00:55:05 -07:00
ae561d705f Fixed null pointer dereference errors found by cppcheck 2011-09-24 02:11:43 -05:00
bc01ae4cbd Fixed merge issues with saplings, ready to pull now! 2011-09-23 18:19:47 -07:00
319f43e6d2 Fixed saplings growing into trees (thanks so much, Kahrl!)
Put the random interval back to 1 in 50 chance. It's not as rare as rats, but rarer than grass.
2011-09-23 18:14:35 -07:00
f19919546d Adding sapling texture 2011-09-23 18:13:53 -07:00
85f119e1e6 Adding (most) of the sapling functionality. It has yet to work, since MEET_OTHER was not implemented at the time of this commit. Hopefully it will work when merged with celeron's latest. 2011-09-23 18:13:53 -07:00
8b875d71d1 remove content_* things from map.cpp 2011-09-23 18:04:48 +10:00
789c88509c Move PLATFORM_LIBS around to make sqlite3 link with libdl on some distros 2011-09-23 08:48:58 +03:00
bdf54908aa Make client report a newer version number to the server than 2011-07-31 does and make the server enforce it 0.2.20110922_1 2011-09-22 20:47:47 +03:00
7244f09111 Oh well, let's call it just 0.2.20110922 0.2.20110922 2011-09-22 18:22:04 +03:00
ca748ad44c Update changelog and version to 0.2.20110922_rc1 2011-09-22 18:15:05 +03:00
79cb754358 added locking chest texture 2011-09-22 19:12:17 +10:00
582e450bad added locking chests - clean patch 2011-09-22 19:11:48 +10:00
ae6d83a41e Better apple tree generation 2011-09-21 23:31:55 +03:00
3e012122d1 Simplistic wielded tool lighting, added setMeshVerticesColor to utility.h and refactored some other code into calls of that 2011-09-21 18:37:29 +02:00
a4a2c34831 reduce view bobbing slightly 2011-09-21 15:54:06 +02:00
36af9bb027 Create a separate scene manager for the wielded tool. This fixes the glitchyness in large map coordinates and some depth buffer problems. (The tool doesn't bob anymore when walking, this will be fixed later.) Fix MSVC build (thanks to dannydark). 2011-09-21 01:42:52 +02:00
6599002149 fix a numerical problem, but tool is still jittery 2011-09-20 18:25:29 +02:00
cbd2bcf102 Fix jittery view bobbing at large map coordinates again. Wielded tool still has problems there 2011-09-20 18:19:26 +02:00
01f3ae1c50 Digging animation 2011-09-20 11:06:16 +02:00
eaff4616ad fix some normals 2011-09-19 17:11:53 +02:00
ab42549b1e Wielded tool updates, leaves and glass work now 2011-09-19 17:08:42 +02:00
02726f0003 Convert any inventory item into a mesh, bring back InventoryItem::getImageRay(), some const-correctness fixes 2011-09-19 06:37:24 +02:00
36bcbca9ac Added sprite extruder 2011-09-19 03:01:11 +02:00
4ed837bcfa trying some view bobbing changes 2011-09-18 17:02:30 +02:00
54f3796f91 Oops, up vector is needed. 2011-09-18 02:24:43 +02:00
ae66d611f2 This looks more like MC view bobbing, but still not even close 2011-09-18 02:17:39 +02:00
b22cb69a15 Merge remote-tracking branch 'sfan5/apple-trees' 2011-09-16 19:09:13 +03:00
40707e3c5b SQLite needs to be linked with -ldl on some Linux distros. 2011-09-16 19:06:45 +03:00
acfb2bb8bc Revert some changes that could lead to slower map transfer and increaed network load. 2011-09-16 18:03:58 +02:00